funk wrote:I'm trying to load a previous orbx, which had animated displacement. I noticed that scrubbing the timeline is not updating the displacement now.
1. Load the attached orbx
2. Make sure youre at frame 0, and click the render target to start rendering
3. Look at the "wire" pass, so we can see the displacement clearer
4. Scrub the timeline to frame 60
NOTE: At this point, the displacement is actually wrong. Take a screengrab or copy the image to clipboard so we can use it later for comparison.
5. Press stop
6. Press start to start rendering again
The displacement has now updated and looks correct.
Thanks for the bug report. I'll look into it.