OctaneRender™ Standalone 4.02.1

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noldo
Licensed Customer
Posts: 88
Joined: Wed May 25, 2011 7:07 pm

1) The baking texture node add memory consumption.
If i release the baking node reconnecting the original texture, the memory not return to the original value.

2) If i connect a HDRI texture with high contrast to visible environment with importance sampling turned on, the render is full of fireflies.
The same HDRI connected to primary environment with importance sampling turned on without visible environment enabled, work!

Thank's
noldo
Licensed Customer
Posts: 88
Joined: Wed May 25, 2011 7:07 pm

noldo wrote:1) The baking texture node add memory consumption.
If i release the baking node reconnecting the original texture, the memory not return to the original value.

2) If i connect a HDRI texture with high contrast to visible environment with importance sampling turned on, the render is full of fireflies.
The same HDRI connected to primary environment with importance sampling turned on without visible environment enabled, work!

Thank's
Baking texture not release memory if rgb baking is checked
gah5118
Licensed Customer
Posts: 358
Joined: Thu Jun 02, 2011 4:25 pm

Every time I open a scene, I have to bring in a new instances of "fromABC2Thin" and "alebiccameraconversion" since the ones in the scene break each time. This just started with this version. Below are the two scripts

"fromABC2Thin"

Code: Select all

<?xml version='1.0' encoding='utf-8'?>
<OCS2 version='4020100'>
 <graph id='1' type='1' name='clipboard'>
  <graph id='2' type='5' name='FromABC2Thin' inspectable='0' position='178 138'>
   <attr name='color' type='8'>0 0 0</attr>
   <attr name='package' type='11'>\\192.168.0.21\general\LOCALDB\setups\FromABC2Thin.orbx</attr>
   <attr name='filename' type='11'>assets\ABC2Thin-03.lua</attr>
   <attr name='requiredLuaFileNames' type='11' arrayId='1'></attr>
   <attr name='assetFileNames' type='11' arrayId='1'></attr>
   <attr name='resetOnInit' type='1'>1</attr>
   <attr name='scriptStorage' type='10'></attr>
   <node id='4' type='20008' name='ABCcam' position='0 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='5' type='30002' name='ABCfocal_length' position='0 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='6' type='6'>
      <attr name='value' type='8'>102.08328 0 0</attr>
     </node>
    </pin>
   </node>
   <node id='7' type='30002' name='ABCfocal_depth' position='100 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='8' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
   </node>
   <node id='9' type='30002' name='ABCposition' position='200 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='10' type='6'>
      <attr name='value' type='8'>0.36362478 0.3667838 -0.35618293</attr>
     </node>
    </pin>
   </node>
   <node id='11' type='30002' name='ABCtarget' position='300 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='12' type='6'>
      <attr name='value' type='8'>-0.21560273 -0.20679283 0.22304459</attr>
     </node>
    </pin>
   </node>
  </graph>
 </graph>
</OCS2>
alembic camera conversion

Code: Select all

<?xml version='1.0' encoding='utf-8'?>
<OCS2 version='4020100'>
 <graph id='1' type='1' name='clipboard'>
  <graph id='14' type='1' name='alembic camera conversion' position='177 200'>
   <attr name='color' type='8'>1 1 1</attr>
   <node id='15' type='20002' name='Focal length' position='0 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='16' type='20002' name='Focal depth' position='150 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='17' type='20002' name='Position' position='300 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='18' type='20002' name='Target' position='450 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='20' type='13' name='Thin lens camera' position='0 0'>
    <pin name='orthographic'>
     <node id='21' type='11'>
      <attr name='value' type='1'>0</attr>
     </node>
    </pin>
    <pin name='sensorWidth'>
     <node id='22' type='6'>
      <attr name='value' type='8'>36 0 0</attr>
     </node>
    </pin>
    <pin name='focalLength' connect='15'/>
    <pin name='fstop'>
     <node id='23' type='6'>
      <attr name='value' type='8'>1000 0 0</attr>
     </node>
    </pin>
    <pin name='fov'>
     <node id='24' type='6'>
      <attr name='value' type='8'>19.99996 0 0</attr>
     </node>
    </pin>
    <pin name='scale'>
     <node id='25' type='6'>
      <attr name='value' type='8'>0.35265309 0 0</attr>
     </node>
    </pin>
    <pin name='distortion'>
     <node id='26' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='lensShift'>
     <node id='27' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='perspectiveCorrection'>
     <node id='28' type='11'>
      <attr name='value' type='1'>0</attr>
     </node>
    </pin>
    <pin name='pixelAspectRatio'>
     <node id='29' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='nearClipDepth'>
     <node id='30' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='farClipDepth'>
     <node id='31' type='6'>
      <attr name='value' type='8'>1e+10 0 0</attr>
     </node>
    </pin>
    <pin name='autofocus'>
     <node id='32' type='11'>
      <attr name='value' type='1'>1</attr>
     </node>
    </pin>
    <pin name='focalDepth' connect='16'/>
    <pin name='aperture'>
     <node id='33' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='apertureAspectRatio'>
     <node id='34' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='aperture_edge'>
     <node id='35' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='bokehSidecount'>
     <node id='36' type='9'>
      <attr name='value' type='4'>6 0 0</attr>
     </node>
    </pin>
    <pin name='bokehRotation'>
     <node id='37' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='bokehRoundedness'>
     <node id='38' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='pos' connect='17'/>
    <pin name='target' connect='18'/>
    <pin name='up'>
     <node id='39' type='6'>
      <attr name='value' type='8'>0 1 0</attr>
     </node>
    </pin>
    <pin name='stereoOutput'>
     <node id='40' type='57'>
      <attr name='value' type='2'>0</attr>
     </node>
    </pin>
    <pin name='stereoMode'>
     <node id='41' type='57'>
      <attr name='value' type='2'>1</attr>
     </node>
    </pin>
    <pin name='stereodist'>
     <node id='42' type='6'>
      <attr name='value' type='8'>0.064999998 0 0</attr>
     </node>
    </pin>
    <pin name='stereoSwitchEyes'>
     <node id='43' type='11'>
      <attr name='value' type='1'>0</attr>
     </node>
    </pin>
    <pin name='leftFilter'>
     <node id='44' type='33'>
      <attr name='value' type='8'>1 0 0.81199998</attr>
     </node>
    </pin>
    <pin name='rightFilter'>
     <node id='45' type='33'>
      <attr name='value' type='8'>0 1 0.18799999</attr>
     </node>
    </pin>
   </node>
   <node id='19' type='30008' name='Camera out' position='143 107.5'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input' connect='20'/>
   </node>
  </graph>
 </graph>
</OCS2>
Windows 8.1 | i7 950 | GTX 780ti | 24gb ddr3
gah5118
Licensed Customer
Posts: 358
Joined: Thu Jun 02, 2011 4:25 pm

where would the log file be found?
Windows 8.1 | i7 950 | GTX 780ti | 24gb ddr3
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

gah5118 wrote:where would the log file be found?
I think it's about the log available in the "log window" ;)
You do not have the required permissions to view the files attached to this post.
Pascal ANDRE
User avatar
haze
OctaneRender Team
Posts: 1003
Joined: Sun Feb 08, 2015 8:57 pm

gah5118 wrote:Every time I open a scene, I have to bring in a new instances of "fromABC2Thin" and "alebiccameraconversion" since the ones in the scene break each time. This just started with this version. Below are the two scripts

"fromABC2Thin"

Code: Select all

<?xml version='1.0' encoding='utf-8'?>
<OCS2 version='4020100'>
 <graph id='1' type='1' name='clipboard'>
  <graph id='2' type='5' name='FromABC2Thin' inspectable='0' position='178 138'>
   <attr name='color' type='8'>0 0 0</attr>
   <attr name='package' type='11'>\\192.168.0.21\general\LOCALDB\setups\FromABC2Thin.orbx</attr>
   <attr name='filename' type='11'>assets\ABC2Thin-03.lua</attr>
   <attr name='requiredLuaFileNames' type='11' arrayId='1'></attr>
   <attr name='assetFileNames' type='11' arrayId='1'></attr>
   <attr name='resetOnInit' type='1'>1</attr>
   <attr name='scriptStorage' type='10'></attr>
   <node id='4' type='20008' name='ABCcam' position='0 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='5' type='30002' name='ABCfocal_length' position='0 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='6' type='6'>
      <attr name='value' type='8'>102.08328 0 0</attr>
     </node>
    </pin>
   </node>
   <node id='7' type='30002' name='ABCfocal_depth' position='100 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='8' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
   </node>
   <node id='9' type='30002' name='ABCposition' position='200 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='10' type='6'>
      <attr name='value' type='8'>0.36362478 0.3667838 -0.35618293</attr>
     </node>
    </pin>
   </node>
   <node id='11' type='30002' name='ABCtarget' position='300 100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input'>
     <node id='12' type='6'>
      <attr name='value' type='8'>-0.21560273 -0.20679283 0.22304459</attr>
     </node>
    </pin>
   </node>
  </graph>
 </graph>
</OCS2>
alembic camera conversion

Code: Select all

<?xml version='1.0' encoding='utf-8'?>
<OCS2 version='4020100'>
 <graph id='1' type='1' name='clipboard'>
  <graph id='14' type='1' name='alembic camera conversion' position='177 200'>
   <attr name='color' type='8'>1 1 1</attr>
   <node id='15' type='20002' name='Focal length' position='0 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='16' type='20002' name='Focal depth' position='150 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='17' type='20002' name='Position' position='300 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='18' type='20002' name='Target' position='450 -100'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
   </node>
   <node id='20' type='13' name='Thin lens camera' position='0 0'>
    <pin name='orthographic'>
     <node id='21' type='11'>
      <attr name='value' type='1'>0</attr>
     </node>
    </pin>
    <pin name='sensorWidth'>
     <node id='22' type='6'>
      <attr name='value' type='8'>36 0 0</attr>
     </node>
    </pin>
    <pin name='focalLength' connect='15'/>
    <pin name='fstop'>
     <node id='23' type='6'>
      <attr name='value' type='8'>1000 0 0</attr>
     </node>
    </pin>
    <pin name='fov'>
     <node id='24' type='6'>
      <attr name='value' type='8'>19.99996 0 0</attr>
     </node>
    </pin>
    <pin name='scale'>
     <node id='25' type='6'>
      <attr name='value' type='8'>0.35265309 0 0</attr>
     </node>
    </pin>
    <pin name='distortion'>
     <node id='26' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='lensShift'>
     <node id='27' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='perspectiveCorrection'>
     <node id='28' type='11'>
      <attr name='value' type='1'>0</attr>
     </node>
    </pin>
    <pin name='pixelAspectRatio'>
     <node id='29' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='nearClipDepth'>
     <node id='30' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='farClipDepth'>
     <node id='31' type='6'>
      <attr name='value' type='8'>1e+10 0 0</attr>
     </node>
    </pin>
    <pin name='autofocus'>
     <node id='32' type='11'>
      <attr name='value' type='1'>1</attr>
     </node>
    </pin>
    <pin name='focalDepth' connect='16'/>
    <pin name='aperture'>
     <node id='33' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='apertureAspectRatio'>
     <node id='34' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='aperture_edge'>
     <node id='35' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='bokehSidecount'>
     <node id='36' type='9'>
      <attr name='value' type='4'>6 0 0</attr>
     </node>
    </pin>
    <pin name='bokehRotation'>
     <node id='37' type='6'>
      <attr name='value' type='8'>0 0 0</attr>
     </node>
    </pin>
    <pin name='bokehRoundedness'>
     <node id='38' type='6'>
      <attr name='value' type='8'>1 0 0</attr>
     </node>
    </pin>
    <pin name='pos' connect='17'/>
    <pin name='target' connect='18'/>
    <pin name='up'>
     <node id='39' type='6'>
      <attr name='value' type='8'>0 1 0</attr>
     </node>
    </pin>
    <pin name='stereoOutput'>
     <node id='40' type='57'>
      <attr name='value' type='2'>0</attr>
     </node>
    </pin>
    <pin name='stereoMode'>
     <node id='41' type='57'>
      <attr name='value' type='2'>1</attr>
     </node>
    </pin>
    <pin name='stereodist'>
     <node id='42' type='6'>
      <attr name='value' type='8'>0.064999998 0 0</attr>
     </node>
    </pin>
    <pin name='stereoSwitchEyes'>
     <node id='43' type='11'>
      <attr name='value' type='1'>0</attr>
     </node>
    </pin>
    <pin name='leftFilter'>
     <node id='44' type='33'>
      <attr name='value' type='8'>1 0 0.81199998</attr>
     </node>
    </pin>
    <pin name='rightFilter'>
     <node id='45' type='33'>
      <attr name='value' type='8'>0 1 0.18799999</attr>
     </node>
    </pin>
   </node>
   <node id='19' type='30008' name='Camera out' position='143 107.5'>
    <attr name='group' type='10'></attr>
    <attr name='description' type='10'></attr>
    <pin name='input' connect='20'/>
   </node>
  </graph>
 </graph>
</OCS2>

Would you be able to send us a sample ORBX that shows the problem? I am not sure I understand what the issue is exactly.
User avatar
haze
OctaneRender Team
Posts: 1003
Joined: Sun Feb 08, 2015 8:57 pm

oscartung wrote:not sure if it's a bug or not, but I get jagged edged using displacement in conjunction with OSL script to bake a displacement texture. Orbx attached
Thanks for the ORBX. From looking at it, it really seems like this is pushing the displacement system beyond its limits. As you can see changing the ray epsilon helps a little bit, but it's not enough to get rid of the jagged edges. If you reduce the displacement height they also go away, but it tends to be quite shallow at that point.
User avatar
haze
OctaneRender Team
Posts: 1003
Joined: Sun Feb 08, 2015 8:57 pm

funk wrote:I've run into an issue where disabling an object's camera/shadow visibility still renders something in the viewport

I have attached a sample orbx with a small part of the tree models I'm using
visible_cam_shad_bug.jpg
Thanks, will be fixed in 4.03.
User avatar
funk
Licensed Customer
Posts: 1206
Joined: Mon Feb 07, 2011 1:24 pm
Location: Australia

Thanks haze
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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