Anisotropy shaders

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Anisotropy shaders

Postby treddie » Tue May 01, 2018 9:51 pm

treddie Tue May 01, 2018 9:51 pm
Hello.

Are there any OSL anisotropy shaders in the LiveDB textures? I notice that in 3.08, there are no "plug-and-play" anisotropy settings.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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Re: Anisotropy shaders

Postby bepeg4d » Wed May 02, 2018 10:03 am

bepeg4d Wed May 02, 2018 10:03 am
Hi treddie,
you can use any kind of texture in the Anisotropy Rotation pin, even a procedural noise:
962F1CFC-B8D0-4603-934F-4C516DB2F3C2.jpeg

2D2E0C9E-90C7-4AC4-8CF0-F6AF3BE5B439.jpeg

or use a black & white image texture:
D3CF5F88-CA9F-44B5-8F13-AE0FB86991EA.jpeg

ciao Beppe
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