Post, discuss and share handy resources like textures, models and HDRI maps in this forum.
Please do not post any material that is copyrighted or restricted from public use in any way. OTOY NZ LTD and it's forum members are not liable for any copyright infringements on material in this forum. Please contact us if this is the case and we will remove the material in question.
During my inspiration process on Dribbble I found very interesting 3D render with material similar to rubber or plastic, its difficult to describe it. In description below it was written that the image was created in Blender, so I tried to come across some settings in Octane and I played with subsurface scatterring and combinations with specular etc, but the result was very far from original image. (I'm sending in attachment)
I would be enormously thankful if you could help me with this one.
- Posts: 3
- Joined: Mon Jun 03, 2019 1:03 pm
with Specular material, you need to set Transmission to white, and use the Absorption for coloring, and white Scattering for the thickness, and play with high Density values.
You could also try with an Universal material, with Transmission set to Diffuse, and Scattering Medium node, to mimic the Mix between Glossy+SSS Diffuse materials, it should be more easy to setup.
- Octane Guru
- Posts: 7163
- Joined: Wed Jun 02, 2010 6:02 am
- Location: Italy
Return to Resources and Sharing
Who is online
Users browsing this forum: No registered users and 5 guests