Sculptron 1.0 - Alpha Preview Release

Discussion forum for Sculptron
NemesisCGI
Licensed Customer
Posts: 111
Joined: Sat Apr 06, 2013 3:18 am

This one feels like a dead fish.
Win 7 pro 64bit GTX780
BCres
Licensed Customer
Posts: 246
Joined: Mon Feb 20, 2017 6:14 pm

Testing the beta. Is it possible to morph between two already defined obj shapes?

Reason is...I am trying to morph from a generic cloud shape into a DVD case which I would then export as both a VDB sequence and an object sequence. Then have the cloud form into a DVD case in C4D. Then blend later in AE or something.

Starting with the DVD case working backwards, I am trying to squish the case down into a glob that resembles a cloud and it is taking forever.

Or what is the trick? To simplify the case mesh first? Thanks.
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

I asked on the official Discord, but I got no reply, so I'll ask here too:
I desperately need a tool to do corrective sculpt on Alembic cache animations. Is there an ATA when Scupltron will add the support to Alembic?
User avatar
jobigoud
OctaneRender Team
Posts: 242
Joined: Sat Aug 15, 2015 1:28 pm

For people browsing this thread, the current latest Sculptron release at this time is Alpha 3 and can be found here: viewtopic.php?f=24&t=76578
That post got a bit lost at the end of the year but the team is definitely looking for more user feedback on the new release.
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

I tried Alpha 3 - that release page talks about all the import features but I didn't see any new ones. Still no Alembic or VDB import. Until I can import a fluid or smoke sim from Blender there's not much I can test yet...
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
gilles83
Posts: 7
Joined: Thu May 07, 2020 12:33 pm

The core feature of Sculptron is to sculpt animated mesh. But after more than 2 years of dev there is no alembic support. Did I miss something ?
rcohn
Posts: 1
Joined: Fri Sep 24, 2021 5:42 pm

Hello -

I have the same problem. Just downloaded https://render.otoy.com/downloads/70/da ... lptron.exe, which is for the Sculptron 1.0 Alpha preview release. When I attempt to run it, I see "Your trial period has ended.".

Can you tell me how to renew the period or download a version that is still in a trial period phase?

I am trying to add support for this product for our Wacom tablets.

Thank you very much.

Robert Cohn
Post Reply

Return to “Sculptron”