Automating Rendering inside UE4.

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

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DamianPodwiazka
Posts: 1
Joined: Mon Oct 30, 2017 11:56 am

Hello,

I have auomated rendering pipline done with basic UE4 system, it imports meshes to UE4, makes screenshots from cameras inside scene and exits UE4 when it's done. Then it goes to next task and repeats operation.

Octane provides much better quallity and im thinking about switching to it but I cannot find information about automation features. I see 2 possible approches.
1. Automaticly activate Octane after editor staarts, render all cameras and close UE4 when render is finished?
2. Automaticly activate Octane, export ORBX scene for rendering?

Is it posiible now? Will it be possible in future releases?

Damian
ChrisHekman
OctaneRender Team
Posts: 1061
Joined: Wed Jan 18, 2017 3:09 pm

We are looking into providing automated rendering support for sequencer and stills, for Studio and Enterprise subscriptions.
japie
Posts: 1
Joined: Wed Jan 22, 2020 11:12 am

Hey, do you have any updates about the automated rendering? If we could render and save the output from blueprints it would be amazing! Or at least if it was possible to do it with C++?
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