Render or export for render from Unity runtime

A public forum for discussing and asking questions about the Octane for Unity Alpha

Moderator: ChrisHekman

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andymbd
Posts: 1
Joined: Wed Jan 08, 2020 1:40 pm

Only having OctaneRender support in the editor seems very limiting.
We create environments at runtime (largely procedural) and need to send scenes to be rendered by a raytracer like OctaneRender.
Will there be some support for this and when from OTOY?
Can a scene be exported in a standard fbx/obj format with materials and passed to OctaneRender without a lot of post-load setup in Octane?
ChrisHekman
OctaneRender Team
Posts: 1061
Joined: Wed Jan 18, 2017 3:09 pm

OctaneRender does not work outside the editor for technical reasons.
However you can record and export runtime (in editor) scenes using the octane recorder.
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