PBR Render Target Component Inspector greyed out

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PBR Render Target Component Inspector greyed out

Postby MDFutm » Tue Jan 30, 2018 9:49 am

MDFutm Tue Jan 30, 2018 9:49 am
I am having an issue with the PBR Render Target Component Inspector being greyed out and not functioning. Uninstalling and reinstalling Octane from the scene doesn't help neither does creating a new Render Target. It works fine if I start a new project. The problem seems to occur after using the PBR recorder although this could be a coincidence. Has anybody got any suggestions of how to fix this please?
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Re: PBR Render Target Component Inspector greyed out

Postby Xhed » Tue Jan 30, 2018 11:12 am

Xhed Tue Jan 30, 2018 11:12 am
The recorder will lock the PBR Render Target controls, as modifying properties while recording could cause problems. Is your recorder still active?
- Rick
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Re: PBR Render Target Component Inspector greyed out

Postby MDFutm » Tue Jan 30, 2018 12:33 pm

MDFutm Tue Jan 30, 2018 12:33 pm
Not as far as I am aware. It continues to be greyed out after restarting Unity. Do I need to close the Recorder window for it to deactivate? It has started working again at the minute but this happens quite often.
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Re: PBR Render Target Component Inspector greyed out

Postby elFlippe » Tue Jan 30, 2018 9:42 pm

elFlippe Tue Jan 30, 2018 9:42 pm
Here the same, sometimes it's active after turn on and off play mode, but twice i had to reinstall octane. I was always using the recorder, but it was still greyed out after finished jobs. Rendering again a single frame solved it...
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