I'm rendering 500 passes and it takes 3 minutes to render the scene on a GTX 1070. This seems slow to me. Is it expected?
what is more, at 500 passes the render is still nowhere near final quality. I would expect it needs to get up to around 1500 passes which would take ages.
I have another GTX 1070 ready to use in conjunction, but the demo wont let me try out the speeds that I will get using both together.
I have looked for ways to speed the render up but nothing seems to make any difference.
Anyone help?
Unity 2018.2.3f1
Windows 10
Octane 4.00 RC2
version: 1.1.1.1326 (OctaneRender Prime)