Expandable panels for Universal Material Node

Sub forum for feature requests etc
Post Reply
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

This might have already been covered in some of the earlier threads about streamlining the interface.

The only thing about the current UI that I realy do have an issue with though is the length of the Universal Material which, of course, has tons of options due to its versatility. But I'm constantly mousing up and down and zooming in and out to access its various settings. Would be great if there was a way to break it into clickable folding panels.
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
linograndiotoy
OctaneRender Team
Posts: 1353
Joined: Thu Feb 01, 2018 7:10 pm

I'm afraid that's something not supported in Blender's node system.
User avatar
Goldorak
OctaneRender Team
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm
Contact:

Let me discuss with the team and see if we can bring the Metal/IOR panel (which is pretty heavy UX wise) into it's own node to keep main UM lighter.
Post Reply

Return to “User Requests”