I'd like to composite rendered layers which are produced by other renderer like as; a subject for Ocrane, a background(may be a shadow-catcher) for eevee.
but blender goes crash immediately as it's switching 'Shading'-screen after switching scene(=renderer) if a .blender has two or more scenes which use some different renderer.
1. Set scenes up by 'Duplicate Linked' for each other renderer: One use Eeeve/Cycle, Another one use Octane
2. First selecting to a scene for Octane by clicking scene list on top of object browser.
3. Now you're in a scene for Octane. Set a material of objects for octane. This object shall be shared by above two scenes.
4. Next switching to a scene for Eevee/cycle like as step-2
5. Switching 'Shading'-screen on top on 3D-viewport.
6. Crash
Attachment file is now on step-4.
Switching scene to 'Scene.001' and selecting 'Shading' room, then it will go crash for me.
Windows10 64bit
GF RTX2080TI (457.51)
16GB Memory
23.1
[23.1] Mixing Scenes have other renderer goes crash
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- Attachments
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- shadowcomposite.blend
- (1.06 MiB) Downloaded 122 times
- linograndiotoy
- Posts: 1354
- Joined: Thu Feb 01, 2018 7:10 pm
I think you should download and replace your current version with the new one.
We fixed this issue and replaced the installer days ago.
We fixed this issue and replaced the installer days ago.
Thanks for your help,
That post: viewtopic.php?f=113&t=76934 is this?
I saw only same version but re-downloaded and installed it.
Then now I'm trying it but, seems that still goes crash.
That post: viewtopic.php?f=113&t=76934 is this?
I saw only same version but re-downloaded and installed it.
Then now I'm trying it but, seems that still goes crash.
- linograndiotoy
- Posts: 1354
- Joined: Thu Feb 01, 2018 7:10 pm
I'll check in the current build. Thanks!