[2x.x] particles and hair emitter issue
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G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
In particle systems Octane does not hide emitter while rendering the scene. Toggling "Show Emitter" does not do anything.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
Yeah. It will be fixed in the next build! Thanks Bartek!J.C wrote:In particle systems Octane does not hide emitter while rendering the scene. Toggling "Show Emitter" does not do anything.
It's not fixed in 21.7linograndiotoy wrote:Yeah. It will be fixed in the next build! Thanks Bartek!J.C wrote:In particle systems Octane does not hide emitter while rendering the scene. Toggling "Show Emitter" does not do anything.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
Are you using the "right" Show Emitter" option? We have 2 of those, one for Display and one for Render.
I just tried in the current internal build and both options work as expected, so it will be definitely in for the next release (which is close).
I just tried in the current internal build and both options work as expected, so it will be definitely in for the next release (which is close).
I've tried both toggles and emitter was visible weather it was selected or not.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
It's definitely fixed in the current internal build.