Hi,
Blender does a segmentation fault when I try to use the "Texture Reference" node in the "Octane Value" group. To reproduce all I have to do is go to the add menu in the shader editor and select the node.
Jason
[21.2] Blender seg faults on node use
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
Adding the node often leads to a crash. It will be fixed.grimm wrote:Hi,
Blender does a segmentation fault when I try to use the "Texture Reference" node in the "Octane Value" group. To reproduce all I have to do is go to the add menu in the shader editor and select the node.
Jason
Last edited by linograndiotoy on Tue Feb 11, 2020 10:42 am, edited 1 time in total.