Server Crashes while Denoising in Viewport..Vid attached

Forums: Server Crashes while Denoising in Viewport..Vid attached
Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Server Crashes while Denoising in Viewport..Vid attached

Postby brent_3d » Tue Nov 27, 2018 7:25 pm

brent_3d Tue Nov 27, 2018 7:25 pm
https://youtu.be/uHAj7HEtZac
[youtube]https://youtu.be/uHAj7HEtZac[/youtube]
See above video for the Octane/Blender V4 Server crash while rendering with Denoise in the Viewport, also occurs during rendering of animations with Denoise on. Go to the end of the video for the actual server crash/error, seems to have been triggered while another instance of Octane/Blender was open but not fully sure. Once the server is closed out and restarted Octane/Blender V4 is functional again.

-Brent
Specs:
Os Win 10
3x GTX 980 onboard, 3x GTX networked
Nvidia Driver 417.01
Octane v4/Blender 16.3
brent_3d
Licensed Customer
Licensed Customer
 
Posts: 28
Joined: Thu Mar 19, 2015 4:57 pm

Re: Server Crashes while Denoising in Viewport..Vid attached

Postby DrawFun » Thu Nov 29, 2018 2:39 pm

DrawFun Thu Nov 29, 2018 2:39 pm
Hi brent_3d,

Thanks for your report and video.
Currently, the client and server of blender are kinds of one-to-one structure. Therefore, multiple clients to one server might lead to some unexpected behaviors.
We have plans for some attempts of more flexible client/server models - after some refactor in current communication model and new 2018 features support.

Cheers,
DrawFun
DrawFun
OctaneRender Team
OctaneRender Team
 
Posts: 268
Joined: Fri Aug 25, 2017 5:02 am

Re: Server Crashes while Denoising in Viewport..Vid attached

Postby brent_3d » Thu Nov 29, 2018 3:41 pm

brent_3d Thu Nov 29, 2018 3:41 pm
Great! Thanks for the response and update.


-Brent
brent_3d
Licensed Customer
Licensed Customer
 
Posts: 28
Joined: Thu Mar 19, 2015 4:57 pm

Return to Bug Reports


Who is online

Users browsing this forum: No registered users and 1 guest

Wed Sep 18, 2019 9:38 am [ UTC ]