Bug in material node groups

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Bug in material node groups

Postby J.C » Thu Feb 22, 2018 10:08 pm

J.C Thu Feb 22, 2018 10:08 pm
Using the same group that has mixed materials inside inherits the same values from material that is being edited.
CPU – i7 8700k 4.8Ghz + 64GB RAM, GPUs: 2xRTX 2080, 2xGTX 980 Ti.
System – Windows 10, OS X 10.12.6. Octane 4-2019, Blender Plugin 17.x-20.x
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Re: Bug in material node groups

Postby J.C » Mon Feb 26, 2018 9:21 am

J.C Mon Feb 26, 2018 9:21 am
Here is an example file to illustrate the problem.
Attachments
uber mat test.blend
(13.02 MiB) Downloaded 49 times
CPU – i7 8700k 4.8Ghz + 64GB RAM, GPUs: 2xRTX 2080, 2xGTX 980 Ti.
System – Windows 10, OS X 10.12.6. Octane 4-2019, Blender Plugin 17.x-20.x
My Behance portfolio, Blender plugin FB support group
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Re: Bug in material node groups

Postby J.C » Wed Mar 14, 2018 8:16 am

J.C Wed Mar 14, 2018 8:16 am
Anyone?
CPU – i7 8700k 4.8Ghz + 64GB RAM, GPUs: 2xRTX 2080, 2xGTX 980 Ti.
System – Windows 10, OS X 10.12.6. Octane 4-2019, Blender Plugin 17.x-20.x
My Behance portfolio, Blender plugin FB support group
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Re: Bug in material node groups

Postby DrawFun » Wed Mar 14, 2018 8:14 pm

DrawFun Wed Mar 14, 2018 8:14 pm
Hi J.C,

Thank you for the report. It appears that there are some issues with uber materials. This will be added to the priorities for the next major release after 15.1.

Cheers,
DrawFun
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