[20.1] Color management issues

Forums: [20.1] Color management issues
Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.

All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

[20.1] Color management issues

Postby J.C » Tue Sep 17, 2019 3:35 pm

J.C Tue Sep 17, 2019 3:35 pm
1. Toggling "Prefer tonemap if applicable" hangs interactive render.
2. With disabled Octane tonemapper render preview is different then final render.
CPU – i7 8700k 4.8Ghz + 64GB RAM, GPU – 2xGTX 980 Ti, 2xRTX 2080
System – OS X 10.12.6, Windows 10, Octane 4/2018, Blender Plugin 16.x.x and 17.x
My Behance portfolio, Blender plugin FB support group
Licensed Customer
Licensed Customer
Posts: 1010
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Return to Bug Reports

Who is online

Users browsing this forum: No registered users and 2 guests

Sun Oct 13, 2019 8:34 pm [ UTC ]