octaneGradientTexture node - Bug and UI request [SOLVED]

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QuinceHungaryKft
Licensed Customer
Posts: 25
Joined: Mon Mar 07, 2016 12:01 pm

#1 BUG
- There is a serious and easily recreated bug in the octaneGradientTexture node.
If a "color entry list" item has the property "RGB color" value of 0, It will become invisible/unreachable upon next load.

- The position values are normalized.

#2 UI update request:
Please implement a visual gradient builder as featured in all other plugins.
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

QuinceHungaryKft wrote:#1 BUG
- There is a serious and easily recreated bug in the octaneGradientTexture node.
If a "color entry list" item has the property "RGB color" value of 0, It will become invisible/unreachable upon next load.
This bug is fixed in OctaneRender for Maya 3.05.1 - 9.16
(I think it was fixed in an earlier version, don't know which one)

EDIT: I tested badly, the bug was still in this version, sorry for the confusion.
:oops:
but it only happens now if the color entry is black AND has its position to 0 .
Last edited by calus on Fri Jan 20, 2017 8:13 am, edited 1 time in total.
Pascal ANDRE
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

QuinceHungaryKft wrote:#1 BUG
- There is a serious and easily recreated bug in the octaneGradientTexture node.
If a "color entry list" item has the property "RGB color" value of 0, It will become invisible/unreachable upon next load.

This bug is still in OctaneRender for Maya 3.05.3 - 9.26



To reproduce the bug:

1/ Create a gradient texture node, create several color entry, keep the first one black and position 0 :
maya_2017-01-20_08-53-16.png
2/ Save the scene and open it again :
maya_2017-01-20_08-55-33.png
3/ The first color entry disappeared !




The same bug happens with Volume Color Gradient node.
Attachments
gradientBug.zip
(11.86 KiB) Downloaded 255 times
Pascal ANDRE
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

This bug is fixed in OctaneRender® for Maya® 3.05.3 - 9.31
Pascal ANDRE
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