OctaneRender for Maya 4.02-13.29 [OBSOLETE]

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OctaneRender for Maya 4.02-13.29 [OBSOLETE]

Postby JimStar » Wed Jan 30, 2019 1:20 am

JimStar Wed Jan 30, 2019 1:20 am
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya® Version 4
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016, 2016.5, 2017 and 2018 64-bit on Windows, Linux and OSX operating systems.

License upgrade

Unless you have a subscription license, you will have to upgrade your version 3 licenses to version 4. This upgrade is free and can be done via these 4 steps:

  1. Go to https://home.otoy.com/render/octane-render/purchase/
  2. Select "Upgrade" in the top menu.
  3. Click on "UPGRADE NOW" next to "Upgrade existing licenses to OctaneRender 4".
  4. Select the licenses you want to upgrade and confirm.

To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.


Changelog and the installers for Octane Standalone 4.02 are here:
OctaneRender Standalone 4.02

Please read the new features implemented from Octane Standalone 4 version our blog post.


Changes since version 13.28:

  • Fixed the bug: PNG did not respect the "16-bit" setting selected.


Windows DOWNLOAD
OctaneRender for Maya 4.02-13.29
OctaneRender for Maya 4.02-13.29 Demo

Linux DOWNLOAD
OctaneRender for Maya 4.02-13.29
OctaneRender for Maya 4.02-13.29 Demo


MacOS DOWNLOAD
OctaneRender for Maya 4.02-13.29
OctaneRender for Maya 4.02-13.29 Demo



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Subscription Studio Downloads
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OctaneRender for Maya Studio 4.02-13.29 [Windows]

OctaneRender for Maya Studio 4.02-13.29 [Linux]

OctaneRender for Maya Studio 4.02-13.29 [MacOS]
Last edited by JimStar on Mon Feb 11, 2019 2:50 am, edited 1 time in total.
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Re: OctaneRender for Maya 4.02-13.29 [STABLE]

Postby Tharso » Wed Jan 30, 2019 7:19 pm

Tharso Wed Jan 30, 2019 7:19 pm
Why 2018.1 works with 2019 but version 4 dont.?
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Re: OctaneRender for Maya 4.02-13.29 [STABLE]

Postby JimStar » Wed Jan 30, 2019 7:36 pm

JimStar Wed Jan 30, 2019 7:36 pm
Tharso
Because this is a stable version: only bugfixes are happening for the stable release (increasing its stability), no new features that could make it completely unstable again.
The new 14.X branch of the plugin has a couple of new features implemented, including this one (and this is the reason it is not considered stable so far).
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Re: OctaneRender for Maya 4.02-13.29 [STABLE]

Postby Tharso » Thu Jan 31, 2019 2:56 pm

Tharso Thu Jan 31, 2019 2:56 pm
Ok. Thank you Jim
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Re: OctaneRender for Maya 4.02-13.29 [STABLE]

Postby Tharso » Thu Jan 31, 2019 2:58 pm

Tharso Thu Jan 31, 2019 2:58 pm
And congratulations for your hard work. Octane for maya is getting better and better. A octane in the viewport is much faster than vray next in the viewport.
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Re: OctaneRender for Maya 4.02-13.29 [STABLE]

Postby Jolbertoquini » Sat Feb 09, 2019 8:23 pm

Jolbertoquini Sat Feb 09, 2019 8:23 pm
Hi Jim,

We need the update on the stable version cause the 4.02 has the bug of mix shader and emission node right now ONLY 4.01.1 and 4.02.1 is fixed please give us a update on the stable of 4.02.1

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Re: OctaneRender for Maya 4.02-13.29 [STABLE]

Postby abeoctane » Mon Feb 11, 2019 1:30 am

abeoctane Mon Feb 11, 2019 1:30 am
This version is much slower than 4.02-13.28 when I try to acomodate my HDRi image lighting with the mouse and holding control on the keyboard over "octaneTransform2D" translation, in this version takes some seconds to display the changes to the light, where on 13.28 occours almost in realtime. :cry:
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