Particle Instance MB causes crash

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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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VFXbox
Licensed Customer
Posts: 2
Joined: Tue Oct 13, 2015 10:17 am

Hi there,

did anyone else notice constantly crashes with instance motion blur on particles simulations /w changing topologies?

Tested with octane alpha 3.00.04 on win10 64bit, Quadro 5000 and latest GPU Driver.

Regards, Michael
Attachments
octane_instanceMB_test_v02.rar
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Last edited by VFXbox on Thu Feb 18, 2016 5:46 pm, edited 1 time in total.
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, I can reproduce this problem here. I will try to fix it as soon as possible.

-Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I have found the problem. The plugin instancing code has a bug and doesn't work with relative paths. If you use absolute paths all should work without problems.

I will fix this problem for the next build. Thanks for reporting!

-Juanjo
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image001187.jpg
VFXbox
Licensed Customer
Posts: 2
Joined: Tue Oct 13, 2015 10:17 am

thanks for the quick help
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