Hi,
This is a new beta release of the OctaneRender™ 3.0 for Houdini™ plugin. This 3.00.14.0 build is available for the Houdini 13.0/14.0/15.0/15.5 last production builds for Windows x64, Linux gcc4.8 and OSX 10.10
Alpha and beta version disclaimer
In contrast to v2 we want to do the alpha and beta testing publicly, to get more feedback earlier and to have changes tested more thoroughly. The plan is to let all users with a valid v2 license use the v3 alpha and beta versions until we decide that the beta period has ended and we release the first stable v3. After that you will have to upgrade to v3 or will not be able to use any v3 versions (including alpha and beta versions) anymore.
This is a beta release, so please consider this more a test or development release which may not be stable enough for a production environment.
Beta release 3.00.14.0
https://render.otoy.com/customerdownloa ... _Win64.zip
https://render.otoy.com/customerdownloa ... _Linux.zip
https://render.otoy.com/customerdownloa ... ni_OSX.zip
Standalone version for the network rendering nodes
https://render.otoy.com/customerdownloa ... _3_win.exe
https://render.otoy.com/customerdownloa ... _macos.dmg
https://render.otoy.com/customerdownloa ... _linux.zip
New features of OctaneRender™ 3.00
viewtopic.php?f=33&t=51679
Documentation (not updated with the new Octane 3 features yet)
http://render.otoy.com/manuals/Houdini/
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RELEASE 3.00.14.0
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* NEW PLUGIN FEATURES:
- New feature to build an scalar grid from the vector magnitude of a set of vector components grids. This magnitude grid can be used as absorption, scattering or emission.
* PLUGIN BUGS FIXED:
- Volume attribute OCTANE API MSG: Tried to access attribute via invalid ID A_VOLUME_VELOCITY_OFFSET_START error fixed.
- Crash if Houdini can't open the plugin log file. Fixed.
* OCTANE BUGS FIXED:
- Reverts the change made in beta 1 to allow deeper texture trees to fix the excessive memory usage by the kernel contexts (unavailable memory was very high).
- Fixed various issues with the new authentication system.
- Fixed emission on displacement triangles.
- Fixed partial geometry updates on net render slaves, which was crashing slave kernels when triangles with multiple UVs were used and partially updated.
- Fixed shutter time not getting updated sometimes when changing FPS in time controls.
- Fixed baking camera when no UV geometry is available.
- Added support for rendering backfaces when using baking position with baking camera.
- Fixed crash when you enable an info pass while rendering PMC (see viewtopic.php?p=273892#p273892 ).
- Crash during subdivision surface calculation of subdivision level 1.
- Fixed kernel crash when a deep image file is saved.
- Fixed incorrect mapping of 2nd or 3rd UV set on displacement triangles.
- Prohibiting the multiple downloads of the same material from the LiveDB.
- Fixed saving of the SSO license and credentials file in user folders with non-ASCII characters in the path.
- Various other fixes in the SSO authentication.
Thanks,
-Juanjo