Hi,
When I render with "Render to disk," the plugin loads in the whole scene every time. Every frame, it loads the whole mesh and sends it to my render slaves; that takes a lot of time, even if it's only camera movement (of 100kB), it sends the whole scene (like 100MB). I tried these "octane update" buttons, but without any effect. Is there any mystical button I can use (like those D,M,I buttons)?
Best wishes,
Thomas
Batch render
Moderator: juanjgon
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080
Hi,
I tried those checkboxes, but they have no effect. It doesn't matter if I check or uncheck them, it's the same...
Is there any other button I have to activate?
Rendering mode is set to "Update scene" and Multithread extraction is "Disabled."
Best wishes,
Thomas
I tried those checkboxes, but they have no effect. It doesn't matter if I check or uncheck them, it's the same...

Is there any other button I have to activate?
Rendering mode is set to "Update scene" and Multithread extraction is "Disabled."
Best wishes,
Thomas
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080
Hmm, but are you talking about the scene extraction time/local GPU update, or the scene updating in network render nodes? At least in the local machine, the scene updating in "update scene" mode with all the update options disabled should be really fast, like the IPR ...
Thanks,
-Juanjo
Thanks,
-Juanjo
Hi,
No, neither the local update nor the network render is faster. Is it working on your machine?
As I suppose you didn't touch the network render, both should go hand in hand: if you reload the whole scene locally, the slaves will update the whole scene (automatically). If only the camera is updated on the local computer, the slaves will only update the camera. That's at least my assumption...
Best wishes,
Thomas
No, neither the local update nor the network render is faster. Is it working on your machine?
As I suppose you didn't touch the network render, both should go hand in hand: if you reload the whole scene locally, the slaves will update the whole scene (automatically). If only the camera is updated on the local computer, the slaves will only update the camera. That's at least my assumption...
Best wishes,
Thomas
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080
Hi,
Great to hear that. Thanks alot!
Best wishes,
Thomas
Great to hear that. Thanks alot!
Best wishes,
Thomas
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080
Great. Thanks!
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080