I can confirm the slowdown of camera movements in the IPR window as compared to the MPlay one. Coming from the C4D plugin, I have to say that things are almost realtime there. Any chance to make things as responsive in the Houdini plugin as well?
Also - probably a super-noob question - is there a way to dock the IPR/MPlay window somewhere in the Houdini interface? In C4D that works. Having the window floating around in Houdini is OK, but having it part of the interface would be a bit more elegant.
Thanks for letting me know!
Custom PC, Intel Core i7-6800K, 32GB RAM, 3x MSI GeForce GTX 1070 Seahawk EK, Windows 10
HP Omen 17, Intel Core i7-7700HQ, 32GB RAM, 1x NVIDIA GeForce GTX 1070, 1x EVGA GeForce GTX 1080 Ti Hybrid (eGPU), Windows 10