I know this is an old post, but I've been trying to replicate the instancing method as described by both @derekhanz and @juanjgon, but to no avail.. I have created an attribute called "instance", set it to string and then on the string parameter, I reference my object as such: "../objtoinstanciate_1". When I hit the IPR button though, I get an error stating that the instance node is referencing a not available object. Clearly I am doing something wrong in the declaration, but what? What am I missing?
Also, is this method quicker than the copy to points node? Because right now with copy to points, rendering in octane per frame is about a minute, and the loading of the scene is almost the same!
Thank you very much for your time,