Displacement mapping with other shaders

Houdini Integrated Plugin

Moderator: juanjgon

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Janmansilver
Licensed Customer
Posts: 46
Joined: Wed Apr 22, 2015 3:05 pm

Hi, how come, displacement mapping only works with the image texture node? It would be nice to use other nodes as well, for instance combining image texture with dirt map og other fall offs or color correction nodes?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Sorry, this is a known limitation in Octane currently. The displacement only can work from the texture image nodes, and over objects with a valid UV map.

Thanks,
-Juanjo
Janmansilver
Licensed Customer
Posts: 46
Joined: Wed Apr 22, 2015 3:05 pm

Ok, thanks Juan, I thought so, just wanted to make sure I wasn't limiting my self, by perhaps overlooking somesort of utility/adaptor node. :-)
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