Hi,
Win 7, Houdini Indie, Octane 3
I had the Beta working on Houdini 15.5 but the Production version is not working.
I get this error:
Traceback (most recent call last):
File "Add_Octane_ROP", line 1, in <module>
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.480/houdini/python2.7libs\roptoolutils.py", line 9, in createRenderNode
rop = hou.node('/out').createNode(rop_type, exact_type_name=True)
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.480/houdini/python2.7libs\houpythonportion.py", line 541, in decorator
return func(*args, **kwargs)
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.480/houdini/python2.7libs\hou.py", line 5611, in createNode
return _hou.Node_createNode(*args, **kwargs)
OperationFailed: The attempted operation failed.
Invalid node type name
On Houdini Startup the error is:
"(127) Couldn't load
c:/User/Bronic~1/Docume~1/houdini15.5/dso/HoudiniOctane_15.5.480.dll.
This is probably because this file was intended for use with a different version of houdini."
I searched the forum but any advise would be much appreciated.
Thanks!
Bronic
Installation issue
Moderator: juanjgon
Hi,
It seems a problem loading the plugin .dll file, usually due to the wrong configuration of the PATH variable in the houdini.env file.
Can you please check that the PATH variable is pointing to the "bin" directory of the plugin folder? In windows it should be something like this:
PATH = "C:/path/to/octane/bin;$PATH"
HOUDINI_PATH = "C:/path/to/octane;&"
Be aware that you have to use forward slashes (“/”) on Windows instead of backslashes as path separators.
-Juanjo
It seems a problem loading the plugin .dll file, usually due to the wrong configuration of the PATH variable in the houdini.env file.
Can you please check that the PATH variable is pointing to the "bin" directory of the plugin folder? In windows it should be something like this:
PATH = "C:/path/to/octane/bin;$PATH"
HOUDINI_PATH = "C:/path/to/octane;&"
Be aware that you have to use forward slashes (“/”) on Windows instead of backslashes as path separators.
-Juanjo
This is what I have:
PATH = "C:/Users/Bronic Bednarek/Documents/houdini15.5/bin;$PATH"
HOUDINI_PATH = "C:/Users/Bronic Bednarek/Documents/houdini15.5;&"
HOUDINI_DSO_ERROR = 2
I can't seem to find any errors - do you spot any? I copied the path from the windows browser and switched the backslashes.
Thanks Juanjo,
Bronic
PATH = "C:/Users/Bronic Bednarek/Documents/houdini15.5/bin;$PATH"
HOUDINI_PATH = "C:/Users/Bronic Bednarek/Documents/houdini15.5;&"
HOUDINI_DSO_ERROR = 2
I can't seem to find any errors - do you spot any? I copied the path from the windows browser and switched the backslashes.
Thanks Juanjo,
Bronic
In theory if you put the plugin folders in the $HOME directory (that seems your case) you don't need to add the PATH and HOUDINI_PATH variables to the houdini.env file, but anyway it should work.
And do you say that the beta version was working? It is weird ... are you sure that you are not mixing files in the bin and dso folders from different plugin versions?
This is why I usually recommend to don't put the plugin folders inside the $HOME directory ... there are a lot of information inside, and it is easy to mix things. Please, verify that all the files inside the bin and dso folders are updated to the ones available in the production build .zip file.
Or even better, put the whole plugin folder at any place (not the $HOME folder) and configure the houdini.env variables to point to this place.
-Juanjo
And do you say that the beta version was working? It is weird ... are you sure that you are not mixing files in the bin and dso folders from different plugin versions?
This is why I usually recommend to don't put the plugin folders inside the $HOME directory ... there are a lot of information inside, and it is easy to mix things. Please, verify that all the files inside the bin and dso folders are updated to the ones available in the production build .zip file.
Or even better, put the whole plugin folder at any place (not the $HOME folder) and configure the houdini.env variables to point to this place.
-Juanjo