To start, I want to say I love Octane and its my first choice out of the render engines I use.
Saying that I am a little bit confused/disappointed so far with the OctaneRender Cloud, although I know its still in beta testing.
I uploaded a 25 second fly through of a kitchen thinking that it would be quite a quick turn around (the scene is pretty well optimised and the render settings are not to to taxing).
Not only did running the 'run estimate' use my 10 free credits (apparently 4 hours worth of render time), a cost of over $1000 (not really an issue), but even worse, it gave me a estimated render time of 35 days (please see attachment). To put it into context, it would of only taken a total of 3 days on my work machine to render the animation.
I'm using Cinema 4D and had exported an ORBX following the upload guide, I also uploaded a second ORBX from the standalone render. In the end It was quicker and half the price for me to re-light and texture the scene in C4D and send to a C4D render farm (granted it might not look as nice as the Octane render, but its still pretty close).
I was just wondering if this is normal, or has anyone else experienced this? Just thought I'd give you the heasds up incase it is a bug.