OK. I got it running. I guess it was due to Parallels runnig beneath while trying to render, because of the GPU split into two systems.
But Rendering of the simplest scene possible, a cube a cylinder and a plane build in rihino without any materials set takes 7 minutes and shows no result...
Search found 3 matches
- Wed Nov 21, 2012 7:33 pm
- Forum: Demo Version Questions & Discussion
- Topic: geforce GT 650m (mac / win) - work impossible?
- Replies: 4
- Views: 3027
- Wed Nov 21, 2012 2:10 pm
- Forum: Demo Version Questions & Discussion
- Topic: geforce GT 650m (mac / win) - work impossible?
- Replies: 4
- Views: 3027
Re: geforce GT 650m (mac / win) - work impossible?
Hi
Yes i am running the 1.00 demo version on mac os (newest mountain lion).
I have parallels and win 7 running, but i cant start octane in windows. I guess because i couldnt install the cuda drivers in windows. It worked fine in mac os.
Thanks
K
Yes i am running the 1.00 demo version on mac os (newest mountain lion).
I have parallels and win 7 running, but i cant start octane in windows. I guess because i couldnt install the cuda drivers in windows. It worked fine in mac os.
Thanks
K
- Wed Nov 21, 2012 1:24 am
- Forum: Demo Version Questions & Discussion
- Topic: geforce GT 650m (mac / win) - work impossible?
- Replies: 4
- Views: 3027
geforce GT 650m (mac / win) - work impossible?
Hi there!
I am trying to test octane on my mbp, but after installing drivers + octane demo version i cant go ahead and render.
Opening octane + loading a model works, but clicking on the imported model / render doesnt show up anything. just some red lines.
I went through the forum and found some ...
I am trying to test octane on my mbp, but after installing drivers + octane demo version i cant go ahead and render.
Opening octane + loading a model works, but clicking on the imported model / render doesnt show up anything. just some red lines.
I went through the forum and found some ...