OK, thank you. I've added this into our tracking system. It is not currently planned.
Cheers,
Toby.
Search found 202 matches
- Wed Jul 19, 2023 12:52 am
- Forum: Houdini
- Topic: View UV Textures in Houdini viewport
- Replies: 3
- Views: 3595
- Mon Jul 17, 2023 11:05 pm
- Forum: Houdini
- Topic: View UV Textures in Houdini viewport
- Replies: 3
- Views: 3595
Re: View UV Textures in Houdini viewport
Hi. Can you elaborate on what you mean by viewing a texture map in the viewport? How would it be different to what you can see in the Octane IPR?
- Thu Jul 06, 2023 8:33 pm
- Forum: User Requests
- Topic: Suggested Light UX additions.
- Replies: 3
- Views: 1799
Re: Suggested Light UX additions.
Hey, sorry I didn't get back to you. Some higher priority stuff has come up so this will remain in the queue for a while longer. Rest assured that it is in our internal issue tracker and won't be forgotten
- Tue Jul 04, 2023 9:06 pm
- Forum: OctaneVR Questions & Discussion
- Topic: I cannot find Octane file when installing Octane for Houdini
- Replies: 2
- Views: 3731
Re: I cannot find Octane file when installing Octane for Houdini
Oh, I didn't notice that Beppe was helping you in a different topic. Please continue in the other topic rather than splitting the conversation.
Cheers,
Toby.
Cheers,
Toby.
- Tue Jul 04, 2023 9:04 pm
- Forum: OctaneVR Questions & Discussion
- Topic: I cannot find Octane file when installing Octane for Houdini
- Replies: 2
- Views: 3731
Re: I cannot find Octane file when installing Octane for Houdini
Hi, looks like your screenshot didn't attach properly.
The path to put in houdini.env is the name of the directory that was extracted from the downloaded zip file - it should be the directory containing the MainMenuCommon.xml file.
The path to put in houdini.env is the name of the directory that was extracted from the downloaded zip file - it should be the directory containing the MainMenuCommon.xml file.
- Mon Jul 03, 2023 8:59 pm
- Forum: Bug Reports
- Topic: Unable to download materials from LiveDB
- Replies: 4
- Views: 3114
Re: Unable to download materials from LiveDB
Thanks, that is useful information. The only difference between plugin builds 211 and 212 is the Octane core version change from 2022.1 to 2022.1.1, so it's most likely something changed there.
I will look into it.
I will look into it.
- Sun Jul 02, 2023 9:57 pm
- Forum: Bug Reports
- Topic: Unable to download materials from LiveDB
- Replies: 4
- Views: 3114
Re: Unable to download materials from LiveDB
Hi, thank you for reporting!
This is a new one to me, so it will take a little bit of time to investigate.
Which version or versions are working correctly on the Win10 machine?
Cheers,
Toby.
This is a new one to me, so it will take a little bit of time to investigate.
Which version or versions are working correctly on the Win10 machine?
Cheers,
Toby.
- Thu Jun 29, 2023 10:13 pm
- Forum: Bug Reports
- Topic: Composite node breaks on hip load
- Replies: 5
- Views: 3440
Re: Composite node breaks on hip load
Thanks for the report! Issues with changing the layer count and loading messing up the connections are known and will be fixed.
In terms of the order the order of layers, doesn't it make sense for layers that are composed on top of other layers to appear on top in the UI? I agree that it can be ...
In terms of the order the order of layers, doesn't it make sense for layers that are composed on top of other layers to appear on top in the UI? I agree that it can be ...
- Sun Jun 18, 2023 11:10 pm
- Forum: Releases
- Topic: OctaneRender 2022.1 for Houdini production build 2022.1.1.1
- Replies: 7
- Views: 3792
Re: OctaneRender 2022.1 for Houdini production build 2022.1.1.1
Fingers crossed!lavrenovlad wrote:Thanks for the release! Full-Reload Multi-Threaded scene extraction crashes aren't a pain anymore hopefully
- Sun Jun 18, 2023 11:08 pm
- Forum: Houdini
- Topic: Tool Field Shape
- Replies: 2
- Views: 2956
Re: Tool Field Shape
Hi, thanks for the scene. Just so I'm clear on what's missing - the problem is that you can't create the "Mesh Volume SDF" node (or the "Placement" node for that matter) in the material network?