Hi Chris,
Thanks for the update. it stopped octane from crashing however metahuman materials dont convert and render grey. It was mentioned to use ray tracing kernel in 0.80. I have tried direct and path tracing so far.
I appreciate your help on this.
Search found 3 matches
- Wed Jan 14, 2026 4:11 am
- Forum: Releases
- Topic: Octane 2025.5 for Unreal Engine 0.86
- Replies: 1
- Views: 510
- Wed Aug 27, 2025 12:07 am
- Forum: Help / Tutorials
- Topic: Octane 2025.2.1 for Unreal Engine 0.85
- Replies: 2
- Views: 436
Re: Octane 2025.2.1 for Unreal Engine 0.85
Hi Chris, I am not sure if I have the ability to send private message. Here is the link https://drive.google.com/file/d/1PmI6RdiWQAYBKAGfcFCSCplwle74lRg4/view?usp=sharing. It is a custom metahuman made with ue5.6. Octane works and viewport displays everything until I drag the metahuman causing the ...
- Fri Aug 22, 2025 12:08 am
- Forum: Help / Tutorials
- Topic: Octane 2025.2.1 for Unreal Engine 0.85
- Replies: 2
- Views: 436
Octane 2025.2.1 for Unreal Engine 0.85
It crashes when loading eyelid/brow hair textures I think. Also is groom supported?