sorry i don't understand, please explainaoktar wrote:If you try to use direct access for particle engine with standard emitter, motion blur is disabled on latest builds. Done for avoiding nonconsistent results.
Use standard emitter without objecttag/particle access.
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- Wed Nov 25, 2020 7:56 pm
- Forum: Demo Version Questions & Discussion
- Topic: No Motion blur while using Object Emitter?
- Replies: 14
- Views: 6938