Search found 3 matches
- Thu Oct 30, 2025 7:09 pm
- Forum: Demo Version Questions & Discussion
- Topic: Blender addon. Incorrect work of node "OCIO color space"
- Replies: 5
- Views: 609
Re: Blender addon. Incorrect work of node "OCIO color space"
That is why it was confusing to me, because in other renderers "Output SRGB" on albedo works fine.
- Tue Oct 07, 2025 2:00 pm
- Forum: Demo Version Questions & Discussion
- Topic: Blender addon. Incorrect work of node "OCIO color space"
- Replies: 5
- Views: 609
Re: Blender addon. Incorrect work of node "OCIO color space"
Thank you for answer. Version 30.7.0. View transform was set to Raw.
As far as i understand, the problem was that i set IDT as "Output sRGB", which makes bright areas of texture exceed 1. Which is not physically correct, since albedo in octane cant exceed 1. If i set same texture with same IDT as ...
As far as i understand, the problem was that i set IDT as "Output sRGB", which makes bright areas of texture exceed 1. Which is not physically correct, since albedo in octane cant exceed 1. If i set same texture with same IDT as ...
- Mon Sep 22, 2025 11:47 am
- Forum: Demo Version Questions & Discussion
- Topic: Blender addon. Incorrect work of node "OCIO color space"
- Replies: 5
- Views: 609
Blender addon. Incorrect work of node "OCIO color space"
https://i.ibb.co/rfbcfpPG/image-2025-09-22-14-30-42.png
Hello. Blender octane node "OCIO color space" works incorrect when set to "Output SRGB". As you can see on the screenshot, it produces artifacts on bright areas, like its some sort of clamping happening. Under is a picture of how it should ...
Hello. Blender octane node "OCIO color space" works incorrect when set to "Output SRGB". As you can see on the screenshot, it produces artifacts on bright areas, like its some sort of clamping happening. Under is a picture of how it should ...