Search found 7 matches

by filipw
Wed Apr 28, 2021 2:08 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1687
Views: 24650864

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Great work. have a 6900xt in egpu that matches results mentioned here. My Linux PC with 3090 finishes in 7 secs. But, I have tested on more advanced scenes and in some scenes 3090 and 6900 is exactly on par while in some the 3090 pulls ahead a lot. All in all it feels like Octane is finally at a ...
by filipw
Thu Aug 20, 2020 11:49 am
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1687
Views: 24650864

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Is there any news reagrding updating the plugins to PR1.1 yet? also, is progress on PR2, PR3 etc going according to plan with availability alongside Big Sur including performance boost and OSL support?
by filipw
Sat Aug 01, 2020 9:12 pm
Forum: Hydra Solaris
Topic: NEW: Octane Hydra | Solaris plug-in beta [OBSOLETE]
Replies: 4
Views: 29108

Re: NEW: Octane Hydra | Solaris plug-in beta

Seriously, has anyone on Mac been able to get this running?

I have tried to reach out on this forum, discord and finally to the help email but that is of over the weekend.
This is the installation text:
Octane Houdini Solaris Enterprise plugin install instructions

You should be running the ...
by filipw
Thu Jul 30, 2020 9:53 pm
Forum: Hydra Solaris
Topic: Octane X hydra install crash
Replies: 1
Views: 2954

Octane X hydra install crash

Hi,
I tried to install the hydra delegate for octane X but it doesn't work. (The regular plugin works in general but the intergration could be a lot better. I would understand if the future lies in the hydra version).

So, I get the hydra octane alternative to show up in the menu but when chosen ...
by filipw
Thu Jul 30, 2020 9:15 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1687
Views: 24650864

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Or rather, maybe there should be a "maintain interactivity" setting instead? So that the image scales to fit a specific delta time? Maybe let the user to have a target framerate minium like "10 FPS = about 100ms rendering time budget" and then the hardware tries to match that? i.e on a low end GPU ...
by filipw
Mon Jul 27, 2020 1:37 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1687
Views: 24650864

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

I cannot post in the "licensed forum" for some reason so here comes a bug report in this subforum instead. If a moderator would like to move it and grant me persmission to post in the right place, please do so.

I have tested PR1 on my MBP 2017 with dual vega64 egpus. In general I am impressed that ...
by filipw
Thu Jul 23, 2020 1:43 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1687
Views: 24650864

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

First: Congrats on great work! Best thing to happen to the Mac in a decade! Finally there is a chance to stay on mac for 3d!
Now, I have a question:
I have two eGPUS with vega64s connected to a MBP. Works great if I use the laptop screen and the eGPUS for accelleration only. BUT, if I use an ...

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