Search found 23 matches

by joenyc
Thu Aug 05, 2021 1:28 pm
Forum: Houdini
Topic: Caustics render pass
Replies: 6
Views: 3189

Re: Caustics render pass

You're welcome. And Redshift's caustics passes are definitely even more convenient than Mantra's if you have access to that software! They do use similar technology, Redshift is just faster as expected. Also worth noting that Octane announced a couple of years ago that they are working on a new ...
by joenyc
Thu Aug 05, 2021 2:58 am
Forum: Houdini
Topic: Caustics render pass
Replies: 6
Views: 3189

Re: Caustics render pass

Under the settings for the light casting your caustics, you can assign a Light Pass ID. You can then select this ID as a pass in the Render Target node settings and render direct and indirect lighting for that specific light. These will appear as separate layers in your EXR file and the indirect ...
by joenyc
Mon Jun 28, 2021 9:09 pm
Forum: Lightwave 3D
Topic: Caustics issue
Replies: 5
Views: 3006

Re: Caustics issue

It’s on their roadmap with the new PPM kernel! I can’t wait, I just hope it doesn’t take too long.
by joenyc
Mon Jun 28, 2021 7:41 pm
Forum: Lightwave 3D
Topic: Caustics issue
Replies: 5
Views: 3006

Re: Caustics issue

@pavlov - Caustics are possible in Octane, but they are slow and typically do not provide the kind of "hard caustic" detail you’ve shown in your example. But, a couple of tips:

+ You have to use the PMC kernel for any chance of getting detailed caustics.
+ You can usually leave GI Clamp and ...
by joenyc
Tue May 25, 2021 2:18 am
Forum: Development Build Releases
Topic: OctaneRender™ 2021.1 XB1
Replies: 82
Views: 62008

Re: OctaneRender™ 2021.1 XB1 [current 2021.1]

abstrax wrote:
joenyc wrote:Does this include the new PPM kernel?
No it doesn't as you can see in the release notes.
I figured, I was just asking since I didn't see it in the release notes, but it was just mentioned as coming in the GDC talk. What's the timeline for the new kernel?
by joenyc
Mon May 24, 2021 10:56 pm
Forum: Development Build Releases
Topic: OctaneRender™ 2021.1 XB1
Replies: 82
Views: 62008

Re: OctaneRender™ 2021.1 XB1 [current 2021.1]

Does this include the new PPM kernel?
by joenyc
Tue Apr 20, 2021 12:55 am
Forum: Houdini
Topic: PR10...PR11...Where are the Houdini X updates?
Replies: 3
Views: 1491

PR10...PR11...Where are the Houdini X updates?

I hate to be a nag, but we haven't seen an X update to this plugin since PR8 and that version introduced a render-breaking watermark bug. I try to be patient, but we need an updated release ASAP.
by joenyc
Fri Apr 02, 2021 3:03 pm
Forum: Bug Reports
Topic: Watermark on Enteprise Octane Renders
Replies: 4
Views: 1975

Re: Watermark on Enteprise Octane Renders

Will do, thanks!
by joenyc
Thu Apr 01, 2021 3:48 pm
Forum: Bug Reports
Topic: Watermark on Enteprise Octane Renders
Replies: 4
Views: 1975

Watermark on Enteprise Octane Renders

Hi I'm an enterprise subscriber, but I'm having an issue where renders that go beyond a couple thousand samples suddenly get the octane watermark on them. This has happened across multiple project files. Once it appears, any further renders show the watermark immediately upon rendering until I ...

Go to advanced search