Hey!
I've got a RTX 2080 Ti + RTX 3060 Ti in my system.
The 20series is the lead GPU in the first PCIe slot which also has the monitors connected to.
I'm aware that Windows 10 steals around 20% of VRAM but why from both cards? Is it possible to assign only one for the steal?
In octane render ...
Search found 4 matches
- Thu Feb 03, 2022 1:11 pm
- Forum: General Discussion
- Topic: Unavailable memory
- Replies: 1
- Views: 1156
- Sun Jan 09, 2022 10:55 pm
- Forum: Maxon Cinema 4D
- Topic: CUDA error 700 on device 0: an illegal memory access was enc
- Replies: 1
- Views: 682
CUDA error 700 on device 0: an illegal memory access was enc
Hello,
I started having these issues:
Octane loads, renders for a moment, then crashes, see log
Tried other methods to isolate issue:
Furmark crashes GPU, Windows waits as told (TrDelay) & freezes, after 1 minute Win unfreezes.
Tried BF2042, got errors DXGI_ERROR_DEVICE_HUNG ...
I started having these issues:
Octane loads, renders for a moment, then crashes, see log
Tried other methods to isolate issue:
Furmark crashes GPU, Windows waits as told (TrDelay) & freezes, after 1 minute Win unfreezes.
Tried BF2042, got errors DXGI_ERROR_DEVICE_HUNG ...
- Fri Apr 16, 2021 5:33 pm
- Forum: General Discussion
- Topic: Animated texture with mask
- Replies: 1
- Views: 874
Animated texture with mask
Hello,
I've tried to make an animated material but no luck. I exported a png sequence and added it to the diffuse channel, set the Movie Start & End frame, hit calculate. The playback works fine with no mask in opacity but once I add in the mask, it won't play anymore.
masked_animated.jpg
Thank ...
I've tried to make an animated material but no luck. I exported a png sequence and added it to the diffuse channel, set the Movie Start & End frame, hit calculate. The playback works fine with no mask in opacity but once I add in the mask, it won't play anymore.
masked_animated.jpg
Thank ...
- Tue Apr 13, 2021 1:21 pm
- Forum: General Discussion
- Topic: Shadowcatcher broken shadows on alpha channel
- Replies: 1
- Views: 885
Shadowcatcher broken shadows on alpha channel
Latest Nvidia drivers
Latest Octane for Cinema 4D
Pathtracing kernel
Using GSG Light Kit Pro 3 for lights.
> Trying to render with alpha, shadows are broken
Latest Octane for Cinema 4D
Pathtracing kernel
Using GSG Light Kit Pro 3 for lights.
> Trying to render with alpha, shadows are broken