Search found 2 matches
- Tue Feb 26, 2019 9:41 pm
- Forum: General Discussion
- Topic: non-random instancing
- Replies: 2
- Views: 1132
Re: non-random instancing
Oh ok, I was thinking there would have to be an octane specific tag. Cool
- Mon Feb 25, 2019 9:55 pm
- Forum: General Discussion
- Topic: non-random instancing
- Replies: 2
- Views: 1132
non-random instancing
Hey,
I tried to look through documentation and google and haven't been able to figure this one out:
I have a scene in cinema 4d that is basically kit-bashed with a lot of the same geometry purposed. I'm curious if there is a way to tell octane those should all be octane instances?
I tried to look through documentation and google and haven't been able to figure this one out:
I have a scene in cinema 4d that is basically kit-bashed with a lot of the same geometry purposed. I'm curious if there is a way to tell octane those should all be octane instances?