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- Fri Sep 07, 2018 7:53 am
- Forum: Octane for Unity
- Topic: Octane rendering at runtime
- Replies: 4
- Views: 4085
Re: Octane rendering at runtime
Yes, this is on our radar for Version 4, where we can leverage Brigade's scene graph and dynamic speed to make this useful for real time content outside of Editor. Implementing this may require new Octane APIs that are not in V3, which is why it's not happening even ahead of V4 work. Right now ...