I looks like I put this in the wrong place (I couldn't see the other threads until I logged in to the forum section). Please feel free to move this.
Thanks!
Search found 3 matches
- Tue Oct 09, 2018 9:10 pm
- Forum: General Discussion
- Topic: Cinema 4D Parallel Camera Inconstancy
- Replies: 1
- Views: 1401
- Tue Oct 09, 2018 9:08 pm
- Forum: General Discussion
- Topic: Cinema 4D Parallel Camera Inconstancy
- Replies: 1
- Views: 1401
Cinema 4D Parallel Camera Inconstancy
Hi, I'm using a Cinema 4D parallel camera for a large scale scene (objects are several hundred feet long). The octane camera is the same perspective when I am close up to the objects, but when I move a few hundred feet back the objects in the octane camera no longer match what I see in the Cinema 4D ...
- Fri Jul 13, 2018 10:03 pm
- Forum: General Discussion
- Topic: Geometry Caching?
- Replies: 2
- Views: 1480
Geometry Caching?
Hi, I am rendering a scene with octane scatter making many copies of 1 very complicated tree model. I think the transfer of the tree geometry to the graphics card is slowing things down (time to seeing the render start vs black screen is about 1/10 the time when the tree is not included)
Is it ...
Is it ...