Thank you, everyone.
However, the method you taught me is different from what I was aiming for.
I also referred to the video that SSmolak taught me, but I realized that perhaps I needed a different approach to achieve what I was aiming for.
Search found 7 matches
- Wed Mar 20, 2024 7:04 am
- Forum: Maxon Cinema 4D
- Topic: About UV projection
- Replies: 4
- Views: 1014
- Tue Mar 19, 2024 2:03 am
- Forum: Maxon Cinema 4D
- Topic: About UV projection
- Replies: 4
- Views: 1014
Re: About UV projection
I would like to know the settings to override.
- Mon Mar 18, 2024 4:37 am
- Forum: Maxon Cinema 4D
- Topic: About UV projection
- Replies: 4
- Views: 1014
About UV projection
Is it possible to set the projection type of a texture to UV by a node even if the projection type of Cinema4D's material tag is set to Box?
On the other hand, I know that even if the material tag's projection type is set to UV, it is possible to project as a Box type using Trip lanar.
I asked ...
On the other hand, I know that even if the material tag's projection type is set to UV, it is possible to project as a Box type using Trip lanar.
I asked ...
- Thu Mar 14, 2024 12:04 am
- Forum: User requests
- Topic: want the ability to set the resolution of LiveViewer
- Replies: 2
- Views: 1540
Re: want the ability to set the resolution of LiveViewer
Thank you Frankmci!
I was able to solve the problem using the method you suggested.
I was able to solve the problem using the method you suggested.
- Tue Mar 12, 2024 8:28 am
- Forum: User requests
- Topic: want the ability to set the resolution of LiveViewer
- Replies: 2
- Views: 1540
want the ability to set the resolution of LiveViewer
In Mac's Retina display environment, the resolution is 144ppi compared to the normal 72ppi, so the resolution of LiveViewer becomes too high and wastes power.
72ppi
I think it would be more comfortable to use if you could set it yourself, such as displaying the rendered version at 4 times the size.
72ppi
I think it would be more comfortable to use if you could set it yourself, such as displaying the rendered version at 4 times the size.
- Wed May 27, 2020 12:08 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
- Replies: 335
- Views: 127827
Re: Cinema4D version 2020.1-R5 (Stable release)20.05.2020
@ bepeg4d
It's solved!
I was not aware of this command.
Thank you
It's solved!
I was not aware of this command.
Thank you

- Wed May 27, 2020 1:27 am
- Forum: Releases
- Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
- Replies: 335
- Views: 127827
Re: Cinema4D version 2020.1-R5 (Stable release)20.05.2020
Hello
Octane 2020.1-R5 on Cinema 4D S22
macOS 10.13.6 High Sierra (17G11023) + Nvidia Web Driver - 387.10.10.10.40.135 + GTX 1080 Ti
Just loading textures will crash.
If you load an existing scene, sometimes you can render it, and sometimes it will crash when you try to render or edit the material.
Octane 2020.1-R5 on Cinema 4D S22
macOS 10.13.6 High Sierra (17G11023) + Nvidia Web Driver - 387.10.10.10.40.135 + GTX 1080 Ti
Just loading textures will crash.
If you load an existing scene, sometimes you can render it, and sometimes it will crash when you try to render or edit the material.