Search found 5 matches
- Mon Aug 03, 2026 7:52 pm
- Forum: Help / Tutorials
- Topic: Color Space Issues
- Replies: 9
- Views: 522
Re: Color Space Issues
Thank you BLisowski, for the update.
We recommend disabling the native Maya color management for correct color tone.
In your render Octane is using the sRGB which is why the render result are different.
Please use the Octane Imager node for Octane engine color management.
Here is the ...
- Tue Jul 28, 2026 5:41 am
- Forum: Help / Tutorials
- Topic: Color Space Issues
- Replies: 9
- Views: 522
Re: Color Space Issues
Hi BLisowski,
Thank you again..
Yeah, the swatch is rendering a bit lighter. We have created a ticket for our dev to investigate.
However, this does not affect the render result!
MayaColorManagement.gif
cheers
I did another test and it still doesn't seem to be working correctly. I am ...
- Tue Jul 28, 2026 2:00 am
- Forum: Help / Tutorials
- Topic: Color Space Issues
- Replies: 9
- Views: 522
Re: Color Space Issues
Hi there,
Thank you for the post.
It maybe the native Maya color management rendering the swatch incorrectly.
Please try disable from the Preference>Color management
MayaColorManagement.png
Cheers
Thanks for the reply. I did try disabling the color space management completely and I got ...
- Mon Jul 27, 2026 2:50 pm
- Forum: Help / Tutorials
- Topic: Color Space Issues
- Replies: 9
- Views: 522
Re: Color Space Issues
I recently started using Octane for Maya and I am having a hard time getting the colors to work properly. I have my Maya color space set to sRGB, however when I change the color in a material node or use an octane RGB plugged in to the diffuse/albedo the RGB color is correct but the sample and ...
- Fri Jul 24, 2026 3:15 pm
- Forum: Help / Tutorials
- Topic: Color Space Issues
- Replies: 9
- Views: 522
Color Space Issues
I recently started using Octane for Maya and I am having a hard time getting the colors to work properly. I have my Maya color space set to sRGB, however when I change the color in a material node or use an octane RGB plugged in to the diffuse/albedo the RGB color is correct but the sample and ...