Search found 23 matches
- Wed Dec 08, 2021 4:54 pm
- Forum: Lightwave 3D
- Topic: Lightwave Enterprise Maintenance Issue
- Replies: 8
- Views: 7309
Re: Lightwave Enterprise Maintenance Issue
I think it should be ok for OTOY to make some EOL pricing for EOL version of their EOL plugin. It is not fair to pay full subscription price for just using the render engine indefinitely without updates.
- Sun Oct 31, 2021 10:04 am
- Forum: Lightwave 3D
- Topic: LW 2021 plugin, where are you?
- Replies: 30
- Views: 19220
Re: LW 2021 plugin, where are you?
I woke up this morning thinking what to do next. This news will make me sleep better. Thank you so much!
- Sun Oct 31, 2021 8:31 am
- Forum: Lightwave 3D
- Topic: LW 2021 plugin, where are you?
- Replies: 30
- Views: 19220
Re: LW 2021 plugin, where are you?
Thanks juanjgon for your work. This is something that we all have been expecting to happen but hope that never will.
So best option for now is to buy perpetual licence and hope that nvidia/windows update want mess something.
So best option for now is to buy perpetual licence and hope that nvidia/windows update want mess something.
- Sun Sep 12, 2021 12:31 pm
- Forum: User Requests
- Topic: Intensity Falloff for Octane Lights
- Replies: 5
- Views: 4686
- Tue Aug 24, 2021 1:18 pm
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
- Replies: 50
- Views: 18275
Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
Check your models for older materials, missing images etc. I have found that some models crash the render with multi threaded extraction on some configurations. I have desktop which loads the scene and my laptop with the same scene crashes. Cleaning the models helped to load the scene.
- Thu Jun 10, 2021 8:54 am
- Forum: Lightwave 3D
- Topic: Rendering artifacts
- Replies: 12
- Views: 5614
Re: Rendering artifacts
Try not to use normal and bump maps at the same time. I have noticed some artifacts when using both.
- Fri Apr 16, 2021 8:20 pm
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
- Replies: 23
- Views: 10361
Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Thanks!!!! This multi threaded extraction is something that takes things to a new level. It will save hours. Great job.
- Wed Jan 06, 2021 10:18 am
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Alpha build 2020.2.0.0
- Replies: 25
- Views: 11698
Re: OctaneRender 2020.2 LightWave Alpha build 2020.2.0.0
It works fine when I have scenes that fit in VRAM, I do architecture work and I have a lot of assets and my scenes are often out of core. Maybe it is something wrong with my config, I don't know. But 4.05 works perfectly.
I would be grateful if someone could share a large scene that works for him ...
I would be grateful if someone could share a large scene that works for him ...
- Tue Jan 05, 2021 11:29 pm
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Alpha build 2020.2.0.0
- Replies: 25
- Views: 11698
Re: OctaneRender 2020.2 LightWave Alpha build 2020.2.0.0
Same here. Crashes as soon as I hit out of core with 3GB or more on mine 2070s 8 GB card. I have to turn off denoising and RTX and then it will maybe work. NVlink doesn't help/doesn't work.
Back to 4.05.
Maybe one day when I buy 24 GB card I will be back. It has been over a year now and my ...
Back to 4.05.
Maybe one day when I buy 24 GB card I will be back. It has been over a year now and my ...
- Mon Sep 07, 2020 12:53 pm
- Forum: Bug Reports
- Topic: Octane Material Conversion crash dumps in 2020.0.2
- Replies: 3
- Views: 1570
Re: Octane Material Conversion crash dumps in 2020.0.2
Any word on fixing this in next version?