Search found 6 matches
- Mon Nov 16, 2020 9:17 am
- Forum: Maxon Cinema 4D
- Topic: “OctaneBench 2020.1.5.app” is damaged and can’t be opened
- Replies: 6
- Views: 2224
Re: “OctaneBench 2020.1.5.app” is damaged and can’t be opened
I get this same message, though I'm running High Sierra and have x2 1080Ti connected via Thunderbolt 3… Might this be because the internal gpu is AMD, and my nVidia GPUs are external? I have all the Cuda and nVidia drivers running already for normal rendering.
- Wed Dec 28, 2016 3:56 pm
- Forum: Maxon Cinema 4D
- Topic: Light Portal seems to block light
- Replies: 3
- Views: 1745
Re: Light Portal seems to block light
That seems to have resolved it, thank you… I wasn't aware there had been a recent update release.
- Wed Dec 28, 2016 1:49 pm
- Forum: Maxon Cinema 4D
- Topic: Light Portal seems to block light
- Replies: 3
- Views: 1745
Light Portal seems to block light
Was just following the Material & Shader Setups video from the inlifethrill site… I created a space with openings and covered them with polygons and applied a Portal material - normals facing inwards… When the scene renders without portals, the sunlight enters the space and hits the back wall, but ...
- Sun Nov 06, 2016 8:23 am
- Forum: Maxon Cinema 4D
- Topic: Understanding VRAM info in the console
- Replies: 0
- Views: 993
Understanding VRAM info in the console
I'm a newcomer to Octane and there are some things I don't fully understand about available VRAM …
I've been rendering some very heavy scenes with millions of polygons and my renders are frequently failing due to the amount of geometry. I'm checking the information in the console, but there are ...
I've been rendering some very heavy scenes with millions of polygons and my renders are frequently failing due to the amount of geometry. I'm checking the information in the console, but there are ...
- Sat Nov 05, 2016 1:47 pm
- Forum: Maxon Cinema 4D
- Topic: Object Tag behaviour
- Replies: 3
- Views: 1742
Re: Object Tag behaviour
Thanks aoktar… it must be something to do with my particular hierarchy and object setup… when I place the tag on the child object itself (in this case a plane with deformers applied), it doesn't work as you describe (and as you would expect), but when I place the ObjectTag further up the hierarchy ...
- Sat Nov 05, 2016 1:01 pm
- Forum: Maxon Cinema 4D
- Topic: Object Tag behaviour
- Replies: 3
- Views: 1742
Object Tag behaviour
Hey guys… just a question about the behaviour of the Octane ObjectTag… I've placed the ObjectTag on the parent of a hierarchy and turned off camera visibility … However, I want a child within that hierarchy to remain visible to camera. Usually in Cinema, I would apply another Compositing tag to that ...