Hi, I've noticed that in Houdini on Metal the triplaner projection node doesn't seem to work. Is this a known bug?
Thanks
Search found 6 matches
- Wed Mar 31, 2021 2:26 pm
- Forum: Bug Reports
- Topic: Triplaner projection
- Replies: 1
- Views: 1085
- Mon Jan 18, 2021 2:18 pm
- Forum: Houdini
- Topic: The rgb4k_map.ppm and alpha4k_map.ppm
- Replies: 18
- Views: 14969
Re: The rgb4k_map.ppm and alpha4k_map.ppm
Thanks for your reply Juanjo. I worked out what it was, I was using the wrong texture node in the shader.
- Mon Jan 18, 2021 10:14 am
- Forum: Houdini
- Topic: The rgb4k_map.ppm and alpha4k_map.ppm
- Replies: 18
- Views: 14969
Re: The rgb4k_map.ppm and alpha4k_map.ppm
Hi Juanjo, the .ppm texture is the right path, it works fine when I render as particles. But when I try to use instances (via an instance attribute) it doesn't work. Has anything changed with the build that would effect the instancing workflow!?
- Sun Jan 17, 2021 7:52 pm
- Forum: Houdini
- Topic: The rgb4k_map.ppm and alpha4k_map.ppm
- Replies: 18
- Views: 14969
Re: The rgb4k_map.ppm and alpha4k_map.ppm
Hi, I've been trying to get this this to work with no luck. I can read the Cd attribute when I render as particles but not with instanced geometry. I tried your files @juanjgon but your instance example doesn't work either, it just renders the instances black. Any suggestions on how I can get this ...
- Wed Aug 12, 2020 3:15 pm
- Forum: Bug Reports
- Topic: Mac Volume Ramp crash
- Replies: 2
- Views: 1299
Re: Mac Volume Ramp crash
Great, thank you @juanjgon
- Wed Aug 12, 2020 1:29 pm
- Forum: Bug Reports
- Topic: Mac Volume Ramp crash
- Replies: 2
- Views: 1299
Mac Volume Ramp crash
Hi, just got a license to try out Octane in Houdini on Metal and there seams to be an issue with the volume ramps. The volume material renders in the IPR but as soon as I add a ramp to absorption it crashes. Tried it a bunch of times with the same result.
My details:
Houdini 18.0.460
iMac ...
My details:
Houdini 18.0.460
iMac ...