Wow, the Hydra delegate is mind blowing. So fast I almost thought I had OpenGL running instead. Looks great.
It would be great to have a simple tutorial on setting up Octane materials and configuring the render node inside of LOPS/USD Stage.
Keep up the good work!
Thanks.
Search found 4 matches
- Tue Jul 28, 2020 2:39 am
- Forum: Houdini
- Topic: Hydra delegate H18
- Replies: 30
- Views: 9848
- Fri Mar 15, 2019 2:13 pm
- Forum: Houdini
- Topic: OCTANE API MSG: ORC user subscription status could not be re
- Replies: 4
- Views: 2237
Re: OCTANE API MSG: ORC user subscription status could not be re
I am also getting these error, about once maybe every 5 minutes. Everything is working correctly, but the dialog pop-up is obtrusive and as far as I know can't be hidden. It's not that easy to ignore.
I have been using Octane steadily the past few weeks, but this error just started this week ...
I have been using Octane steadily the past few weeks, but this error just started this week ...
- Wed Jan 13, 2016 3:40 pm
- Forum: Bug Reports
- Topic: Strange problem with text
- Replies: 4
- Views: 3604
Re: Strange problem with text
OK, that makes sense. No problem adding the Divide SOP.
Thank you for your quick response.
Thank you for your quick response.
- Wed Jan 13, 2016 3:08 am
- Forum: Bug Reports
- Topic: Strange problem with text
- Replies: 4
- Views: 3604
Strange problem with text
When I render extruded text I see some odd problems. See the images below for an example. When rendering in Mantra, the problem is not seen.
It is very easy (for me) to reproduce this error. Create a "Font" object, extrude, render. All settings are at their defaults.
Am I doing something wrong ...
It is very easy (for me) to reproduce this error. Create a "Font" object, extrude, render. All settings are at their defaults.
Am I doing something wrong ...