Hi, thank you for investigating, this feature would be highly desirable.
Could this please be added as a feature request? I imagine that many users of Octane would jump at any opportunity to lower VRAM usage.
Thank you for your time,
Tighe
Search found 25 matches
- Tue Jul 02, 2024 1:35 pm
- Forum: Houdini
- Topic: 16bit Point & Vertex Attributes
- Replies: 4
- Views: 2048
- Fri Jun 28, 2024 3:00 pm
- Forum: Houdini
- Topic: 16bit Point & Vertex Attributes
- Replies: 4
- Views: 2048
16bit Point & Vertex Attributes
Hello,
When using point or vertex float or vector attributes, is it possible to modify the bit depth to 16bit, or lower?
If I manually quantize attributes to 16bit in SOPs, the memory footprint is reduced.
However, if I render with and without this attribute quantization, the VRAM memory foot ...
When using point or vertex float or vector attributes, is it possible to modify the bit depth to 16bit, or lower?
If I manually quantize attributes to 16bit in SOPs, the memory footprint is reduced.
However, if I render with and without this attribute quantization, the VRAM memory foot ...
- Wed Apr 03, 2024 5:31 pm
- Forum: Houdini
- Topic: SSS Wireframe Artifacts
- Replies: 6
- Views: 1603
Re: SSS Wireframe Artifacts
Sure thing, I have sent you the file via PM, thank you 
- Wed Apr 03, 2024 12:43 pm
- Forum: Houdini
- Topic: SSS Wireframe Artifacts
- Replies: 6
- Views: 1603
Re: SSS Wireframe Artifacts
Hello, thank you both for your response, Normal smoothing unfortunately does not help.
Normal smoothing was on in the render in the original test.
Please see the following comparisons: normalSmoothingOff.png and normalSmoothingOn.png
The SSS artifact is even more present with smoothing off, and ...
Normal smoothing was on in the render in the original test.
Please see the following comparisons: normalSmoothingOff.png and normalSmoothingOn.png
The SSS artifact is even more present with smoothing off, and ...
- Tue Apr 02, 2024 1:27 pm
- Forum: Houdini
- Topic: SSS Wireframe Artifacts
- Replies: 6
- Views: 1603
SSS Wireframe Artifacts
Hello,
There is an unusual artifact with subsurface scattering, please see the attachment renderComparison.png.
On the left side of the image, is a test geometry with an SSS material applied, please see the attachment matSSS.png for the settings.
On the right, is the same test geometry with a ...
There is an unusual artifact with subsurface scattering, please see the attachment renderComparison.png.
On the left side of the image, is a test geometry with an SSS material applied, please see the attachment matSSS.png for the settings.
On the right, is the same test geometry with a ...
- Sat Jan 06, 2024 2:32 pm
- Forum: Houdini
- Topic: Deformation Motion Blur
- Replies: 2
- Views: 2539
Re: Deformation Motion Blur
Hello,
Are there plans to support multiple steps of deformation motion blur in Houdini? It would be great to have!
Is this feature available in octane standalone?
Tighe
Are there plans to support multiple steps of deformation motion blur in Houdini? It would be great to have!
Is this feature available in octane standalone?
Tighe
- Tue May 23, 2023 5:33 pm
- Forum: Houdini
- Topic: Octane 2020.1 hair rendering attributes
- Replies: 7
- Views: 5312
Re: Octane 2020.1 hair rendering attributes
woo! got it working!
Vertex Attributes literally means Vertex attributes! Not point or prim atts. Simple attrib promotes in sops to Vertex atts and all is working.
^ - ^
Vertex Attributes literally means Vertex attributes! Not point or prim atts. Simple attrib promotes in sops to Vertex atts and all is working.
^ - ^
- Tue May 23, 2023 5:26 pm
- Forum: Houdini
- Topic: Octane 2020.1 hair rendering attributes
- Replies: 7
- Views: 5312
Re: Octane 2020.1 hair rendering attributes
Hello,
Could we please get an example file or further documentation on hair attributes for octane in Houdini?
I cannot get point or prim attributes to render with the float and vector vertex attribute nodes.
I am using OctaneRender for Houdini - Version 2022.1 Studio+
Could we please get an example file or further documentation on hair attributes for octane in Houdini?
I cannot get point or prim attributes to render with the float and vector vertex attribute nodes.
I am using OctaneRender for Houdini - Version 2022.1 Studio+
- Mon Apr 24, 2023 7:42 pm
- Forum: Houdini
- Topic: Intel MacOS Ventura Issues
- Replies: 3
- Views: 2270
Re: Intel MacOS Ventura Issues
Referencing this forum post: https://render.otoy.com/forum/viewtopic.php?f=101&t=75411&start=1400
It seems like PR14 only supports up to Houdini 19.0
But there is a intel version for 19.5.569, that one could run on mac silicon, even though there is also a dedicated mac silicon version as well ...
It seems like PR14 only supports up to Houdini 19.0
But there is a intel version for 19.5.569, that one could run on mac silicon, even though there is also a dedicated mac silicon version as well ...
- Mon Apr 24, 2023 7:26 pm
- Forum: Houdini
- Topic: Intel MacOS Ventura Issues
- Replies: 3
- Views: 2270
Re: Intel MacOS Ventura Issues
Thank you for the response, does that mean that the latest Houdini Octane Version would work on MacOS Monterey? Houdini 19.5.569