Thanks for the tip.
But the major time consumer is the sss and the displacement on my cereal seen in close-ups.
I'm rendering pathtracing with 3000 samples max, which isn't much. And it already takes 1 h 40 per image.
I'd be totally willing to share my cereal-shader and my modular 2001 room rebuild ...
Search found 2 matches
- Sun Jul 03, 2016 7:46 pm
- Forum: OctaneRender Cloud
- Topic: Temporary alternative
- Replies: 5
- Views: 6540
- Sun Jul 03, 2016 8:06 am
- Forum: OctaneRender Cloud
- Topic: Temporary alternative
- Replies: 5
- Views: 6540
Temporary alternative
cerealCrowd.jpg
So I finally have some free time. And I'm finishing a fake cereals commercial in Octane (for C4D).
It's a short and not so performance hungry project.
But still. To render some of the sequences of that commercial would take at leat 200 hours. 200 hours where I can't use my PC. :x ...
So I finally have some free time. And I'm finishing a fake cereals commercial in Octane (for C4D).
It's a short and not so performance hungry project.
But still. To render some of the sequences of that commercial would take at leat 200 hours. 200 hours where I can't use my PC. :x ...