Any chance to get the latest Octane 2025 core running on Lightwave 2025 (or LW2024) in the nearest future?
As far as I know it's the only way to render using multiple 5090 cards.
Thank you!
Search found 3 matches
- Mon Sep 08, 2025 9:20 am
- Forum: Releases
- Topic: OctaneRender 2024.1 for Lightwave 2025.0.1
- Replies: 11
- Views: 1042
- Tue Jul 05, 2016 9:40 am
- Forum: Lightwave 3D
- Topic: Animation Slowdown
- Replies: 3
- Views: 1303
Re: Animation Slowdown
Thank you for your fast reply juanjgon!
I've tested with a two frames animation (from 167 to 168) and i get the same render time , about 18 min.)
This happens using single frame render (F9) or animation render (F10).
Using animation range (with F10) takes a long time for preparation and I can see ...
I've tested with a two frames animation (from 167 to 168) and i get the same render time , about 18 min.)
This happens using single frame render (F9) or animation render (F10).
Using animation range (with F10) takes a long time for preparation and I can see ...
- Tue Jul 05, 2016 7:41 am
- Forum: Lightwave 3D
- Topic: Animation Slowdown
- Replies: 3
- Views: 1303
Animation Slowdown
Hi Everyone,
I'm experiencing a strange problem.
I'm rendering a small looping animation in Octane where 2 robotic arms takes objects from a moving platform and then put them back on this table again.
Arms uses bones and IK for deformations, but the geometry is the same during the entire animation ...
I'm experiencing a strange problem.
I'm rendering a small looping animation in Octane where 2 robotic arms takes objects from a moving platform and then put them back on this table again.
Arms uses bones and IK for deformations, but the geometry is the same during the entire animation ...