Search found 21 matches
- Sun Dec 18, 2022 1:27 pm
- Forum: Releases
- Topic: OctaneRender 2021.1.7 LightWave build
- Replies: 23
- Views: 15940
- Sun May 22, 2022 7:10 pm
- Forum: Releases
- Topic: OctaneRender 2021.1.5 LightWave EOL Tribute build
- Replies: 36
- Views: 17849
Re: OctaneRender 2021.1.5 LightWave EOL Tribute build
Great! Thank you !!!
- Thu Jan 06, 2022 7:35 am
- Forum: Releases
- Topic: OctaneRender 2021.1.1 LightWave EOL Tribute build
- Replies: 23
- Views: 10220
Re: OctaneRender 2021.1.1 LightWave EOL Tribute build
Hmm, I used that setup yesterday and it worked, are you sure you had UV map/projection node plugged in ?
I used LW turbulence texture, not really grid but shouldn't be any difference if one procedural works, no reason others wouldnt.
I think I do all right because in 2020 works without problems ...
- Tue Dec 28, 2021 10:14 am
- Forum: Releases
- Topic: OctaneRender 2021.1.1 LightWave EOL Tribute build
- Replies: 23
- Views: 10220
Re: OctaneRender 2021.1.1 LightWave EOL Tribute build
Thanks a lot, Juanjo.
- Sat Oct 30, 2021 10:27 pm
- Forum: Lightwave 3D
- Topic: LW 2021 plugin, where are you?
- Replies: 30
- Views: 19216
Re: LW 2021 plugin, where are you?
I have one fundamental question whether actane for lw will be still sold ... even without amendments
- Sun Oct 24, 2021 10:27 am
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.5.1
- Replies: 36
- Views: 17243
Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1
Hi Juanjo.
I'm working on a small animation and I'm getting some bugs when rendering sequences.
I send the link to a small rendered scene so Juanjo can see what's going on.
In this scene I had problems in frames 34, 42, 65, 80, 92, 94, 128, 145.
This happens whenever I render.
I've done many ...
I'm working on a small animation and I'm getting some bugs when rendering sequences.
I send the link to a small rendered scene so Juanjo can see what's going on.
In this scene I had problems in frames 34, 42, 65, 80, 92, 94, 128, 145.
This happens whenever I render.
I've done many ...
- Sun Sep 12, 2021 5:02 pm
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.5.1
- Replies: 36
- Views: 17243
Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.0
Hi Juan,
Sadly, this build now has a massive BUG. now, instances do not render unless you activate their instanced object/geometry.
See this scene (attached). I have cubes instanced per poly position and spheres per pint. And IF that instanced geometry is OF Fin Scene editor (as it should be ...
Sadly, this build now has a massive BUG. now, instances do not render unless you activate their instanced object/geometry.
See this scene (attached). I have cubes instanced per poly position and spheres per pint. And IF that instanced geometry is OF Fin Scene editor (as it should be ...
- Sat Jul 03, 2021 9:01 am
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
- Replies: 50
- Views: 18252
Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
Now I use LW 2020.0.2 and Octane 2020.2.3.1 and turnoff Multi thread extraction because this function some time crache scene .... and I do not have any problems with instances and stability
- Fri Jul 02, 2021 8:30 pm
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
- Replies: 50
- Views: 18252
Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
In general, I must say - the release is very stable. As soon as I figured out the problematic instances, Octane in a huge scene (12 million pure geometry and about 100 million instances) works flawlessly.
The Selected Objects feature in the IPR is especially helpful - I haven't used it before, but ...
The Selected Objects feature in the IPR is especially helpful - I haven't used it before, but ...
- Thu Jun 24, 2021 10:29 am
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
- Replies: 50
- Views: 18252
Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0
sureLewis wrote:Have you did scene reload ?artzgodka wrote:I found the bug.
I have box, copy the box turn off in scene editor but Octane still render this box.
In the earlier version of Octane there was no problem.