Search found 59 matches
- Sat Nov 04, 2017 5:10 pm
- Forum: Houdini
- Topic: point colors possible? OctaneRender™ Standalone 3.08
- Replies: 2
- Views: 2312
Re: point colors possible? OctaneRender™ Standalone 3.08
Looking forward to have full support for point attributes.
- Thu Feb 23, 2017 8:18 pm
- Forum: M is for Metaverse Gallery
- Topic: FITC.AM.X - Title Sequence
- Replies: 1
- Views: 1680
FITC.AM.X - Title Sequence
Dear Friends,
Here is the title sequence for FITC Amsterdam X.
Enjoy the experience.
https://vimeo.com/204561022
Here is the title sequence for FITC Amsterdam X.
Enjoy the experience.
https://vimeo.com/204561022
- Wed Feb 01, 2017 7:29 am
- Forum: OctaneRender Cloud
- Topic: ORC Access
- Replies: 5
- Views: 11262
Re: ORC Access
Thanks glimpse,
Sure, can do, just got a PM from them related to the matter, will dig this now!
Thank you for your help ~
Sure, can do, just got a PM from them related to the matter, will dig this now!
Thank you for your help ~
- Tue Jan 31, 2017 5:01 pm
- Forum: OctaneRender Cloud
- Topic: ORC Access
- Replies: 5
- Views: 11262
Re: ORC Access
Not yet, no..
- Tue Jan 31, 2017 8:17 am
- Forum: OctaneRender Cloud
- Topic: ORC Access
- Replies: 5
- Views: 11262
ORC Access
Hello OTOY,
I'm currently in the process of producing the title sequence for FITC festival (Amsterdam X). Using octane as usual, for my workflow.
The schedule is pretty tight at this point and I may need additional horsepower for rendering some of the scenes. Overall, this is a work based on ...
I'm currently in the process of producing the title sequence for FITC festival (Amsterdam X). Using octane as usual, for my workflow.
The schedule is pretty tight at this point and I may need additional horsepower for rendering some of the scenes. Overall, this is a work based on ...
- Sun Oct 02, 2016 11:02 pm
- Forum: Maxon Cinema 4D
- Topic: Houdini engine particles in octane
- Replies: 2
- Views: 1911
Re: Houdini engine particles in octane
I've managed to render octane particles, in two different ways:
- using pshape and thinking particles
- emitting same amount of particles in x-particles and using the generic x-particles workflow
Both work fine (if having no access to particle color is considered fine)
Would be amazing to have ...
- using pshape and thinking particles
- emitting same amount of particles in x-particles and using the generic x-particles workflow
Both work fine (if having no access to particle color is considered fine)
Would be amazing to have ...
- Sat Oct 01, 2016 1:20 am
- Forum: Maxon Cinema 4D
- Topic: Vertex map & Octane 3
- Replies: 15
- Views: 7600
Re: Vertex map & Octane 3
custom colors for instances, vertex maps, OSL, etc... don't remember how much is number of these.
Count me in the "requesting customers" list as well :]
I have to agree about the lack of clear communication mentioned above. As an octane user for plenty of time, both for fun and for work, I would ...
Count me in the "requesting customers" list as well :]
I have to agree about the lack of clear communication mentioned above. As an octane user for plenty of time, both for fun and for work, I would ...
- Thu Sep 29, 2016 10:13 pm
- Forum: Maxon Cinema 4D
- Topic: how to reproduce the C4D material in octane render ?
- Replies: 4
- Views: 1536
Re: how to reproduce the C4D material in octane render ?
As far as I can understand from the video you've posted, what you like is, to read vertex map data, which is not possible in octane.
Sadly octane can't read/use point attributes.
Sadly octane can't read/use point attributes.
- Thu Sep 29, 2016 5:15 pm
- Forum: Maxon Cinema 4D
- Topic: uv2 projection?
- Replies: 4
- Views: 1047
Re: uv2 projection?
I see. Okay, thank you for the response.
- Thu Sep 29, 2016 5:07 pm
- Forum: Maxon Cinema 4D
- Topic: uv2 projection?
- Replies: 4
- Views: 1047
Re: uv2 projection?
is there an eta for this?