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by Alurolle
Fri Jul 11, 2014 7:55 am
Forum: Demo Version Questions & Discussion
Topic: Displacement Problem with C4d demo 2.01
Replies: 11
Views: 5971

Re: Displacement Problem with C4d demo 2.01

There was a posting from an Otoy-Team member in the 3D Max customer area saying something about a better displacement in the next release.
Is this also affecting the C4d version? Will there be an updated demo version?
by Alurolle
Wed Jun 25, 2014 5:37 pm
Forum: Demo Version Questions & Discussion
Topic: Displacement Problem with C4d demo 2.01
Replies: 11
Views: 5971

Re: Displacement Problem with C4d demo 2.01

Thanks for your help! Sadly the bump map is still messed up if you activate it. :cry:

Do this limitations change in the future or is it a general problem the way Octane interprets and creates displacement?

David
by Alurolle
Wed Jun 25, 2014 2:54 pm
Forum: Demo Version Questions & Discussion
Topic: Displacement Problem with C4d demo 2.01
Replies: 11
Views: 5971

Re: Displacement Problem with C4d demo 2.01

I have send you a PM...
by Alurolle
Wed Jun 25, 2014 2:00 pm
Forum: Demo Version Questions & Discussion
Topic: Displacement Problem with C4d demo 2.01
Replies: 11
Views: 5971

Re: Displacement Problem with C4d demo 2.01

Hi Aoktar,

what does "high amount of polygons" exactly mean?
Right now it's only a part of a model with a polycount of 20,686. The whole model counts 203,710 (without any subdiv on it). There will be definitely some millions in the end. That's a problem?

BTW the problem still exists. Attached a ...
by Alurolle
Wed Jun 25, 2014 12:24 pm
Forum: Demo Version Questions & Discussion
Topic: Displacement Problem with C4d demo 2.01
Replies: 11
Views: 5971

Displacement Problem with C4d demo 2.01

Hello!

I am just testing the new displacement feature and run into a lot of problems.

Everything looks good but right after activating displacement the render gets out of control. The geometry is broken and the bump looks weird.

I figured out that the phong-tag and the subdiv-object create ...

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