It'll be fixed in the next release.
http://render.otoy.com/forum/viewtopic. ... 96#p226840
Search found 139 matches
- Fri Apr 03, 2015 6:53 am
- Forum: Autodesk Maya
- Topic: // Error: line 0: Cannot find procedure "octaneInsertNodeDir
- Replies: 3
- Views: 2858
- Wed Mar 18, 2015 7:41 am
- Forum: General Discussion
- Topic: Which feature do you need the most?
- Replies: 549
- Views: 1266030
Re: Which feature do you need the most?
The list is all worked through with OR3, right? That's so awesome!
- Sat Feb 28, 2015 3:23 pm
- Forum: General Discussion
- Topic: Oculus/Octane users
- Replies: 21
- Views: 6398
Re: Oculus/Octane users
This gave me the best results: https://forums.oculus.com/viewtopic.php?t=12659
Strange GUI though.
Strange GUI though.
- Mon Feb 23, 2015 11:24 pm
- Forum: General Discussion
- Topic: Multi Graphic boards Mac
- Replies: 3
- Views: 2043
Re: Multi Graphic boards Mac
It's a different approach but maybe one or another info will help you anyhow. http://render.otoy.com/forum/viewtopic.php?f=9&t=43439
- Thu Feb 12, 2015 11:57 am
- Forum: General Discussion
- Topic: I want more
- Replies: 21
- Views: 6235
Re: I want more
The whole network licensing thing makes it really hard to actually use network rendering. To buy a whole standalone license always feels like wasting money. Not being able to sell the licenses when you don't need them anymore makes it even more bitter. I actually didn't use network rendering so far ...
- Sat Jan 17, 2015 7:12 pm
- Forum: Autodesk Maya
- Topic: Procedural Displacement
- Replies: 3
- Views: 1519
Re: Procedural Displacement
Yeah it should be possible. It's def possible to convert procedurals to raw pixel data internally in maya. As far as i know octane is capable to use pixel data like this for some time now.
- Thu Dec 04, 2014 10:50 pm
- Forum: General Discussion
- Topic: Mac + eGPU
- Replies: 236
- Views: 221084
Re: Mac + eGPU
this is so awesome, dude. I always wondered if this whole eGpu thing would be doable over daisy chaining too.Jose wrote: Yes! I'm Trying 3 next week. I let you guys know.
You can see it in my video at the end.
Link:
http://youtu.be/kMgRsYkTCWw
- Thu Nov 27, 2014 10:22 am
- Forum: General Discussion
- Topic: Mac + eGPU
- Replies: 236
- Views: 221084
Re: Mac + eGPU
Yes, thats very great news!
The last time I checked it wasn't possible due to OSX Driver restrictions (only possible via Driver hacks). But It makes sense, because the new Mac Pro would't be upgradable via Thunderbolt otherwise. Now I can finally start to rethink the whole eGpu OSX think.
The last time I checked it wasn't possible due to OSX Driver restrictions (only possible via Driver hacks). But It makes sense, because the new Mac Pro would't be upgradable via Thunderbolt otherwise. Now I can finally start to rethink the whole eGpu OSX think.
- Sun Nov 16, 2014 11:02 pm
- Forum: General Discussion
- Topic: Mac + eGPU
- Replies: 236
- Views: 221084
Re: Mac + eGPU
Windows only, right?
- Sat Nov 08, 2014 7:57 pm
- Forum: General Discussion
- Topic: texture baking?
- Replies: 9
- Views: 3796